Stationeers

Stationeers

77 ratings
Wall Direction Indicator
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328.481 KB
21 Aug @ 1:35pm
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Wall Direction Indicator

Description
This is a Plugin Mod.
It requires BepInEx to be installed with the StationeersLaunchPad plugin.
See: https://github.com/StationeersLaunchPad/StationeersLaunchPad

Adds a simple arrow to wall preview showing the up direction.
27 Comments
MonoToast  [author] 18 hours ago 
@StolenByte Unfortunately, if you want to do things beyond modifying XML files, you’ll need something like BepInEx until the devs add more support for modding. The XML files in the game mostly control things like stack sizes, mining yield, starting conditions, ore spawning, and a few other aspects but really, it’s not much.
MonoToast  [author] 18 hours ago 
I agree that tools like BepInEx and StationeersLaunchPad shouldn’t be necessary, but currently, BepInEx is required to create mods like this. StationeersLaunchPad automatically loads workshop items into BepInEx, so users don’t need to deal with files after the initial installation. It also auto-updates, and as far as I know, StationeersLaunchPad wouldn’t be broken by an update.
Golden Dragon 11 Oct @ 1:10pm 
The problem with loaders is that when game updating, in addition to the mod itself, the loader may also fail, which leads to the "working" build appearing later.
tobybug 9 Oct @ 12:50pm 
@StolenByte everyone always says this about modding plugins, as if by installing the modding engine they'll magically become some kind of scumbag and install all the cheaty mods. You're completely ignoring the fact that you still control what mods you install, and you are the sole arbiter of what counts as cheating and what doesn't. Also, you do realize the dev console is always enabled by default in your singleplayer saves, right? man, what a huge "cheat gateway" that is...
froggx 6 Oct @ 9:12am 
@ StolenByte
skill issue x.x
StolenByte 30 Sep @ 5:54pm 
@IAmTheRealBeef i refuse to use BepInEx at all :) feels like too much of a cheat gateway.
IAmTheRealBeef 30 Sep @ 5:47pm 
@StolenByte Many mods use Stationeers Launchpad just to load the mods from workshop - BepInEx is the big requirement for custom assets or scripts. If you want, for most mods using SLP you can manually copy mods from their github repos or workshop folder to your BepInEx plugins folder ... but it is more complex and less convenient compared to using SLP.
Siloxis 30 Sep @ 11:14am 
@Gariot signs already have a indicator. There is a bar in BP and built stage on the bottom:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3577780150
StolenByte 29 Sep @ 8:54pm 
Ugh, why is it every useful mod, no matter how small, requires SLP :(
Is the default modding support really that bad? (havn't looked into it)
Such a shame, this is needed BADLY, especially with those "lined" glass windows :P
Gariot 29 Sep @ 8:55am 
May i suggest to add signs? Its hard to tell if they are upside down or not :D