Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It's the nature of the Umbral Abyss itself, creating custom regions specifically for that layer can allow for more habitable terrain with food options as you would have custom placed everything by hand. I believe that there are some custom region mods that add to the abyss though I cannot say if they are good or not, I was also looking into a revamp for it but that may take awhile.
I'm playing with subdued umbral abyss, if that makes a difference.
From what i remember in the old Abyss cities mod, they dont build actual city in the abyss, thats reqiuring them get too far out of the way, BUT they will claim provinces through abyss gates.
And regular outposts on fixed places as in vanilla ofc.
Are they just going to build cities in abyss or will they reasonably build the special abyss outposts?
Yes, you can annex and build through an Umbral Gate both ways including the underground layer as well.