Europa Universalis IV

Europa Universalis IV

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Planes of Anbennar - Map Expansion
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259.607 MB
20 Aug @ 2:28pm
27 Aug @ 4:36pm
24 Change Notes ( view )

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Planes of Anbennar - Map Expansion

Description
Planes of Anbennar is an expansion to Anbennar's map which adds three new planes from the lore: the Feyrealm, Shadow Plane, and Primeval Serpentdepths. The regions are separated from the main map, and can be accessed through a variety of different ways (listed out in the introductory event)

Features
- Over 500 new provinces
- Mission trees for both the Fugue Demesne and Obsidian Empire
- New religions
- New holy orders
- New diplomatic actions
- New terrains
- New factions
- New bookmarks
- New advisors
- New government reforms
- New mercenary companies
- New trade goods
- Dozens of new tech groups and hundreds of new units
- New racial portraits (new "races" still calculated as closest Anbennar pop equivalent)

Any of the three regions can be disabled via event

Connections for the three new maps are explained in-game via an intro event

The game may stutter when the map first displays on the start menu, but should load in a few seconds without clicking

Not compatible with Dwarven Knowledge or any UI-modifying submods yet!

Credits
thicruzart for PoA's loading screen [cara.app]

Logos World for various Fey flags [logos-world.net]

a-ravlik for the Obsidian Empire's faction art and Red Reapers' Order art [graphicriver.net]

DG Hernandez for the Genie racial portrait[www.artstation.com]

NimoStar for the Deepcity terrain art (CC BY-SA 3.0)[www.deviantart.com]

Malser Gamedev for the Volcanic Karst terrain art [malser-gamedev.itch.io]

ryanwc_art for: [www.instagram.com]
- The Obsidian Dwarf event photo
- The Nirat vs. Kamniel government mechanic art
- The Minotaur, Fey, Cyclope, Fiend, and Kantharos racial portraits

Fizban/EccoEco for:
- The Deep Goblin, Shade, and Red Reaper racial portraits
- Most religion icons

Frellor for authoring the Minor Fey Courts lore document

Spyhaus for authoring the Infernal Plane Wiki Proposal lore document

Feel free to post any bugs or suggestions here or on the Planes of Anbennar discord [discord.gg]
89 Comments
OrkHorda 4 minutes ago 
Thank you very much for the answers Agraza and Ro! Very much appreciated!
Ro  [author] 10 hours ago 
@OrkHorda
Definitely Public Fork, but the other mods are likely to cause issues as well. 18 Ideas Ahead might mess with units.

@the sniper warrior 117
Probably not, unfortunately. It's not worth the decrease in performance from increasing the map height. But the regions are referenced in the Obsidian Empire's missions
the sniper warrior 117 12 hours ago 
i didnt see this question asked so
will you add the rest of the primeval serpentepth we know on the wiki ? (corridor of flames and decaying remains)

if not is it because you can't expand the map more than you alreédy did to put it under where you put it?(i know it is one of the possible reason why)
Agraza 20 hours ago 
first, dont run public fork and main mod together. they're 99% the same thing, and if one changes the defines or some other base file in a major way it's going to create issues.

two, the building slots mods is likely affecting the UI in ways that aren't compatible with this. something as simple as a missing tooltip can cause a CTD in EU4.

I'd disable publicfork, building slots, and 18 ideas then re-launch. if it's stable, try turning idea slots back on. if it's not stable, turn off ages and splendor next.
OrkHorda 23 hours ago 
I get a CTD 2 days after start.
I am running the following mods beyond this one:
- Anbennar main mod
- Anbennar PublicFork
- Dwarven/Haless/Cannor monuments
- Anbennar ages and splendor expanded
- Anbennar building slots 22 24
- Anbennar 18 ideas ahead mil

Could any one of those conflict with this one perhaps?
Thanks!
Ro  [author] 27 Aug @ 4:37pm 
@Cathulion
Agradent would definitely be on my list once the three planes are fleshed out

@alexanderyou
Added, thank you!
Ro  [author] 27 Aug @ 4:37pm 
Goblin pops have been regoblinized! Not sure if this would impact save games retroactively though.
Cathulion 27 Aug @ 1:17pm 
kinda hope to one day see planets done the same way
tho it'd probably need to be either this or that due to map size
DizzyWaddleDoo 26 Aug @ 5:37pm 
Seems all goblin provinces are getting human majority, not just deep goblins
alexanderyou 26 Aug @ 3:27pm 
One suggestion, this mod depends on Anbennar but does not say so on here. I figured it was one of the total conversions that included their own copy of anbennar but that is not the case lmao