Titan Quest Anniversary Edition

Titan Quest Anniversary Edition

58 ratings
Titan Quest Forever
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
14.861 MB
19 Aug @ 11:58pm
20 Oct @ 5:53pm
9 Change Notes ( view )

Subscribe to download
Titan Quest Forever

Description
This mod is the definitive vanilla experience. It incorporates the bug fixes and improvements from generations of mod authors such as Endymion, Psixi, Rumeur and myself without introducing any balance changes or anything to upset the vanilla gameplay as envisioned by the developers, and is ideal for HUC challenges (Hardcore, Untwinked, all Curses) and other community-driven challenges.

Features:

- The level randomizer for bosses always picks the highest level, to make boss encounters more epic and ensure an even playing field for all competitors in challenge runs and stop randomizer cheesing. Some bosses could never spawn their high level variants due to bugs, this is fixed.

- Fixed champion and hero monsters who had their abilities configured incorrectly from typos or lacked the energy pool to use the abilities they had been assigned. You might notice that heroes have more abilities now, as they were intended to.

- The guardian shrines during the encounter to obtain the Hand of Balance inside the Sphinx in Giza now properly summon monsters to challenge you instead of having 2 of the 4 shrines bug out and not do anything.

- Incorporates Unique Quest Items, a redesign that shrinks down oversized quest items from the expansions so that they take up less inventory space. Atlantis was notoriously inefficient with inventory space.

- The "Maul" skill for wolf pets now does base melee damage again like it is supposed to. It got bugged in an update.

- The "arc of attack" bug has been resolved for the Rend Armor and Spreading Influence skills.

- The "Taunt" skill now works as intended on Epic and Legendary difficulty.

- Several of the skills in Rune have had their sound volume adjusted so that they aren't deafeningly loud.

- MIs have their own drop sound, and MIs and uniques display their affixes.

- The HC dungeon in Greece has been fixed so it no longer drops an excessive amount of energy potions or loot intended for legendary difficulty on Normal difficulty. Additionally, respec potions can now drop.

- Added tons of fixes for loot drops across the entire game, particularly the expansions. Notably, many of the legendaries in Eternal Embers were bugged and could not drop, this has been fixed.

- Added various other fixes, performance improvements, and restored unfinished content on the cutting room floor such as details in the scenery and idle animations for various creatures.

Full changelog: https://pastebin.com/raw/FYWVGXfJ

This mod has a hardmod version which is available on Nexus Mods: https://www.nexusmods.com/titanquestanniversaryedition/mods/110

If you have any feedback or suggestions that you think fits the scope of this mod, you can comment and I'll take a look.

Feel free to check out our other mods if you're looking for something a little less vanilla.
64 Comments
Nert 30 Oct @ 4:47am 
Thanks Nappa. Glad to see you're doing better after being paralyzed.
bluevexlo 30 Oct @ 2:30am 
:steamthumbsup:
Nappa | Argonil  [author] 29 Oct @ 5:40pm 
Found reports that Masika is sometimes not spawning for people who don't use mods as well. It appears she's in the same boat as Shadowmaw, it is normal.
Nappa | Argonil  [author] 29 Oct @ 12:37pm 
Oh. Well, good to know.
bluevexlo 29 Oct @ 11:58am 
Thanks for the info. I am using the Hardmod version already.
Nappa | Argonil  [author] 29 Oct @ 11:11am 
By the way, since it appears to be a sort of engine bug specific to mods, it might not happen if you use the Hardmod version from Nexus Mods (link in description)
Nappa | Argonil  [author] 29 Oct @ 8:49am 
Sometimes certain bosses will not spawn the first time they're loaded on a difficulty, but then they will spawn every time afterwards. It has mostly been reported for Masika and Arachne, and rarely Talos as well. It is a known issue which none of the active mod authors can explain. The associated mod files do not have any errors in them, so it should be an issue that happens without mods as well, but we only hear reports of it happening with mods and we can't explain it. It doesn't always happen either which makes it even stranger.

It is normal for Shadowmaw to not spawn every time, though.
bluevexlo 29 Oct @ 8:14am 
Sandqueen Masika sometimes doesn't spawn, but her chest loot is still openable (free loot). This happened to me on normal and epic difficulty, not sure if it also happens on legendary.
lughxviii 29 Oct @ 6:50am 
Had a bug with the 4 statues in the sphinx. Only two were there when I entered the room. Destroyed the 4 summoner pillars, killed the two statues and nothing happened. 3 disembodied spirits that can't be interacted with are standing where the pillars were, doing nothing.
Nappa | Argonil  [author] 27 Oct @ 10:30am 
My two XMAX FTW mods already include this mod.