Left 4 Dead 2

Left 4 Dead 2

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"Improved" Burning Overlay Texture
   
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3.813 MB
19 Aug @ 12:37pm
19 Aug @ 12:54pm
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"Improved" Burning Overlay Texture

Description
"Mmmm, smells like chicken."

Yet another backlog addon I forgot I made, quite literally as this has been done for almost half a year now.

This alters both the "burned" and "ci_burning" textures to a more gorey and charred apparence. This means that both the L4D1 and L4D2 versions of the textures have been altered, so there’s no need for .vmt changes for the Infected to use one texture over the other.

I just overlayed and tweaked several different charred textures together, I'll list them here for the sake of convenience:
  • The default burning textures (L4D1 & L4D2). I upscaled and refined the original “burned” texture to 1024x.
  • Valve’s “detail_noise01” overlay.
  • HL2’s “Charple3” without the teeth and limb stump.
  • Postal 2 and 4’s flesh burn texture.
  • J3X’s “Burnification” texture from his FNV mod. [www.nexusmods.com]

Please do NOT redistribute or modify this addon for your own purposes without explicit permission onto the Workshop, GameMaps or any other third-party website.

Credits
Valve/TRS - Original textures files from L4D1, L4D2, and HL2.
RWS - Original textures from Postal 2 & Postal 4.
J3X - Textures from his “J3X Flesh Burnificating Plasma and Flavors for Burnification” mod on Nexus.
Me - Editing the textures and changing the file names to apply to both textures.

Tags (Ignore)
Burned, Burning, Charred, Vanilla-esc, Improved, 1K, Overlay.

45 Comments
Albert Wiskers 27 Aug @ 10:08am 
like the shirts and pants get the burned meat texuture but the skin doesn't
Albert Wiskers 27 Aug @ 10:07am 
idk why but the zombies are getting burned only in the clothes texture and the skin remains intact
ChickenChucker96 26 Aug @ 5:57am 
now it's people falling into the deep fryer instead of rats.
skeeter 26 Aug @ 1:28am 
KFC has lots of inspirations now
还好 26 Aug @ 12:10am 
中文呢
Gonzbt/Betel.Arg 25 Aug @ 6:11pm 
Impressive, reminds me of the burnt meat on Dead Island.
A Simple Pear  [author] 25 Aug @ 12:00am 
@Late4worK
They should just use the default burning overlays since I’d doubt most authors would bother touching that part of the .VMT code unless they explicitly WANT to replace the texture paths for their own custom burned texture.
Late4worK 24 Aug @ 10:24pm 
does it work with custom si models?
( Npack twisted infected etc)
end0 24 Aug @ 9:46am 
nice
Maciek504 24 Aug @ 8:03am 
@A Simple Pear holy crap they are xddd