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When they shoot normally, the projectile appears to originate from behind them, which looks silly. My fix was to make the projectile tick several times right after being shot - except that was too many times, so the projectile would hit instantly, never rendering. So right now projectiles only tick one extra time (from three), giving them a chance to render.
going from 750TPS down to 100 with one drone alive by itself, highly doubt that that should be the case