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Rapportera problem med översättningen









1. It would be great to have an option, after initiating a custom dialogue, to let the AI continue the conversation freely. This would allow the player to be the initiator of the conversation rather than an active participant.
2. Please consider adding a button for colonists that allows them to automatically start a conversation based on their current situation immediately.
Thank you for everything you've created.
*Translated with deepseek's assistance.*
@Taladin Thanks a lot! Really appreciate the kind words.
@Sea salt_helper That can happen if a pawn gets interrupted while talking. Some messages get discarded. I’ve added a new message status column in the debug window so you can check their state now.
@Mistha J Make sure you got your API key from the link in the mod description and copy paste it into the RimTalk mod settings. No extra config needed. Also check there’s no extra space before or after the key.
Root level exception in Update(): System.InvalidOperationException: Sequence contains no elements
[Ref D8B4C0AC] Duplicate stacktrace, see ref for original
오류가 발생합니다.