RimWorld

RimWorld

489 arvostelua
RimTalk
56
22
9
7
10
5
4
7
6
6
5
5
3
2
2
   
Palkinto
Lisää suosikkeihin
Lisätty suosikkeihin
Poista suosikeista
Mod, 1.5, 1.6
Tiedostokoko
Julkaistu
Päivitetty
754.161 KB
17.8. klo 20.08
26.10. klo 15.26
107 muutosilmoitusta ( näytä )
Kuvaus
💬 RimTalk – AI-Powered Dialogue
Bring your colonists to life with RimTalk, a mod that gives pawns real conversations.
Every chat is unique — shaped by personality, mood, and the chaos of RimWorld.

⚙️ How It Works
  • Reads what colonists are thinking & doing 🧠
  • Builds a custom AI prompt ✍️
  • Displays dialogue in chat bubbles 🗨️

🌟 Features
  • Multiple AI Providers: OpenAI, DeepSeek, OpenRouter, Google AI, custom cloud models, or any OpenAPI-compatible local LLM (Ollama, LM Studio).
  • Unique Personalities: Grumpy elder, poetic dreamer, sarcastic doctor. Fully customizable.
  • Context-Aware: Dialogue matches what pawns are doing/thinking.
  • Multi-Language: Colonists can chat in English, 日本語, Français, etc.
  • Easy Setup: Paste an API key and go.
  • Performance-Friendly: Async requests keep FPS smooth.
Player Review lähetti viestin:
“It feels like my pawns are finally alive.”

🚀 Getting Started
  1. Grab a free API key: Google AI Studio[aistudio.google.com]
  2. Enable RimTalk in your mod list
  3. Paste the key into RimTalk settings
Advanced Settings let you swap providers or use a local LLM.

📊 Free API Limits
  • 30 requests/min
  • 15,000 tokens/min
  • 14,400 requests/day
More details: Google API Rate Limits[ai.google.dev]

🎛️ Configuration Highlights
  • API Key – personal access key
  • AI Cooldown – adjust chat frequency
  • Suppress Raw Messages – hide unprocessed lines

⚡ Performance & Compatibility
  • Lightweight – tuned for performance; AI runs remotely
  • Works with most social mods (e.g. SpeakUp)
  • Save-Friendly: Add or remove RimTalk mid-game safely

🛠️ Troubleshooting
  • No dialogue? Check your API key.
  • ⏸️ Dialogue pauses? Raise Talk Interval.
  • ⚠️ Json errors? Troubleshooting Guide.

👨‍💻 Credits
Suositut keskustelut Näytä kaikki (34)
3
27.10. klo 7.05
NullReferenceException after latest update (FloatMenuMakerMap.GetOptions conflict)
Mr.Jiang
12
3.10. klo 7.51
Outdated Dialogue and Suggested Solution
Cosmosteller
1
28.10. klo 11.42
A Few Minor Issues and Suggestions
熊吉真秀
482 kommenttia
KIWI 🐀 29.10. klo 19.47 
is there anyway to display more amount of dialogues in the overlay? I tried chatlog display but that mod seems didn't allow displaying player's message to colonizers.
努力进学的大积极 29.10. klo 1.30 
If the little person could understand AI's instructions and carry out a task, it would be even more perfect.
momoiro 28.10. klo 21.54 
Could you please consider including the character background and traits in the prompt when generating an individual's personality through artificial intelligence?
如何评价 28.10. klo 2.15 
It seems that RimTalk doesn't work with vehicle-related mods.
快下无影船 28.10. klo 1.21 
I seem to have found the problem because I joined 'Guard for Me' mod and the character doesn't seem to reply to conversations while acting as a bodyguard:steamfacepalm:I am still using translation software, please forgive me
MadeSoco 27.10. klo 2.59 
Hello Author,I absolutely love your mod. With over 3,600 hours played in RimWorld, your mod has brought a fresh new life to my colonies. I hope it becomes even more popular.Here are a couple of suggestions:
1. It would be great to have an option, after initiating a custom dialogue, to let the AI continue the conversation freely. This would allow the player to be the initiator of the conversation rather than an active participant.
2. Please consider adding a button for colonists that allows them to automatically start a conversation based on their current situation immediately.
Thank you for everything you've created.
*Translated with deepseek's assistance.*
kkloas 27.10. klo 2.25 
Some of the talk just get discarded,could it be shown in the dialogue log?And thank you for this amazing mod.
天哪,那是接近的 26.10. klo 21.52 
Have you considered adding a memory system? I have tried rimind, but it is not very effective
Boki 26.10. klo 18.56 
Seriously, this mod is why the characters in this game finally feel alive, not just like a bunch of numbers anymore. You literally fixed what the game messed up! Huge thanks for making and keeping this amazing mod updated!
KUMA 26.10. klo 17.01 
Hey Juicy! Just wanted to say a huge thank you - your mod is awesome! Hope you have a wonderful week ahead!