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In my current game i am now in the the year 2225 and just now the 3rd hyperlane opened. Meaning 3 additional systems were connected in 25 years to a total of 11 systems.
I had a couple more messages that indicated new hyperlanes but without any actual being established.
This is like watching grass grow. Meanwhile i do optimize my Nomads, which is fun. I guess it is the comparison to other games before that makes this rather slow paced. I am currious how this long term would develop.
Considering scientist irl are now finding some kind of pathway between stars irl, maybe hyperlanes are real and need to be discovered.
What do we know? lol
Performance. Redrawing the hyperlane graph in Redux caused a noticeable lagspike in large galaxy's by the lategame. I wrote an article in the mods discussion thread about why I think it happens and the background calculations that cause it. Hyperlane removal is inherently worse for the network on average than addition.
The way Evolving Hyperlanes worked meant it never stopped while this mod I am guessing the hyperlane graph changes tail off later on. It was always something I wanted to look into, but it required a complete rewrite for uncertain results.
Super pleased to see @Arcontinno's take on it and support keeping it in line with your goals for the mod :) especially as there might be a technical dragon lurking in hyperlane removal.