RimWorld

RimWorld

843 ratings
Sky Islands
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Mod, 1.6
File Size
Posted
Updated
811.405 KB
17 Aug @ 2:04am
18 Aug @ 8:02am
6 Change Notes ( view )
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Sky Islands

Description
Adds an extra layer to the planet, between the surface and orbit: sky islands.

Like asteroids, sky islands are surrounded by impassable sky terrain and made of vacstone. Like surface tiles, sky islands have a biome, regular temperatures, weathers, and oxygen. They even have animals! Birds will periodically land on them.

You can land on them using transport pods, shuttles, or your gravship.


FAQ

Save game compatible?
This affects world generation, so no.

Modded biomes?
Sure, but I need to blacklist specific biomes in code, so let me know if you think a specific modded biome shouldn't appear, preferably with its defName.

Ancient Dangers?
As with regular maps, only on 25% of maps. In addition, they will likely be buried in the central rock formation when they spawn.


Compatibility

Medieval Overhaul: MO's mineable resources and gemstones appear on the island; no steel appears.


Changelog

v1.2: added a mod option so that Sky Islands are made of regular stone types instead of vacstone.
v1.1.2: fixed an issue where world generation would not create ocean tiles.
v1.1.1: fixed the Gravship starting scenario not working properly.
v1.1: fixed an XML issue, blacklisted some Alpha Biomes, bugs and ancient dangers can now spawn.


Credits

Me for the code.
Art by my wife.
Preview is from the Avatar movie.
Popular Discussions View All (2)
9
13 Oct @ 7:08am
Sky Island layer not generating.
oscarpgodspear
3
7 Oct @ 2:10pm
Cannot abandon Sky Island settlement
PMC "Russo-Turristo"
278 Comments
Dust 25 minutes ago 
Does this conflict with the Orbital Layers mod?
Dauntless1942 24 Oct @ 4:57pm 
A lot of the UI disappeared after reloading a save on an island
kBaylife 22 Oct @ 1:39pm 
love the mod! however it doesn't seem to work with dubs minimap. nothing gamebreaking, it just throws a red and the map is only white.
Tefnut 19 Oct @ 3:03am 
Is it normal that gravships have a massively increased range in the sky island layer? a ship with the max amount of small and large (but not double) thrusters can cross the entire world just by taking a detour to the skylands.

Still a cool mod!
Leviathan 14 Oct @ 3:32pm 
Cool mod, had an issue where some vagabonds that arrived in pods couldn't leave forcing me to fail the quest, but otherwise works fine
Thunder 11 Oct @ 10:17am 
I dont know why but the islands are not spawning in for me.
Husker_85 8 Oct @ 9:37am 
Sky Island layer does not generate if starting on an orbital platform (such as the gravship start)
过程疯 6 Oct @ 12:20pm 
This mod does not work with ANY modified scripts....; ;
Monbland 4 Oct @ 9:59am 
Layered Atmosphere and Orbit Compatible?
claystruction 3 Oct @ 2:16pm 
Is this mod abandoned?