Victoria 3
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Somewhat Historical Resources + Some Other Mods Compatch (1.10.4)
   
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15 Ağu @ 0:40
8 Eki @ 13:51
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Somewhat Historical Resources + Some Other Mods Compatch (1.10.4)

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This mod takes Somewhat Historical Resources and incorporates into it:
Accurate Scotland
Mild Ethiopian Resources
Canada: More Resources
New South African Rework
Portugal Improvements
Australia & New Zealand Flavor Pack
and Historical Japan Remastered.

What I've done is compared the states changed by those mods to SHR and picked the greater value for resources and arable land, and added in those resources missing. This also includes state traits, except for a handful that I would consider to be redundant. I did not include the actual state_traits files from those mods, so they won't apply unless you include those mods in your playset.

Also included are the small changes to province data from Historical Japan Remastered and ANZFP. I believe these will only take effect if you run those mods as well, i.e. New Zealand will only be split up into more states if you run ANZFP. I also chose not to add fisheries to the inland Canadian provinces or sugar to Hokkaido, as I felt that would be inconsistent with the rest of the world not having sugar beets or lake/river fisheries.

I've also added a single coal mine and 1 discoverable gold deposit to Iceland to represent its brief history of lignite mining and the historic discoveries of gold at Thormodsdalur in 1908 and Mogilsa in 1917, the former of which was actually mined. I may add more small changes around the world as I think of them.

To work as intended this mod should be loaded below SHR and the other mods. It only affects the states changed by the none-SHR mods. This uses the figures from SHR Unrounded but you can use either, only need one.

Give credit to all the authors of the aforementioned mods and their work researching and modding, all I've really done is a ton of staring at .txt files. If you like this mod then please like and favorite their mods.
11 Yorum
big tiddy goth gf  [yaratıcı] 8 Eki @ 13:57 
-Updated to include 1.10.3 changes
-Portugal Improvements incorporated
-Australia and New Zealand Flavor Project incorporated
-added 1 gold potential and 1 coal mine to Iceland to represent it's brief period of lignite mining as well as the discovery of gold at Thormodsdalur and Mogilsa
-reworked file structure to hopefully futureproof update compatibility
big tiddy goth gf  [yaratıcı] 27 Eyl @ 2:22 
Incorporated New South African Rework, the only change being more arable land in South Madagascar
big tiddy goth gf  [yaratıcı] 25 Eyl @ 19:35 
Nothing changed by 1.10
big tiddy goth gf  [yaratıcı] 28 Ağu @ 21:49 
Neither of those mods touch any south american states in state_regions or history/pops, so it's almost certainly not one of those mods causing that problem
Count BlingBlangula 27 Ağu @ 23:09 
i mean for some reason esat asia fix and hisotrical japan remastered are messing up the pops in south america
big tiddy goth gf  [yaratıcı] 27 Ağu @ 21:22 
Also there is the dilemna of different grades of coal:
1: lignite or brown coal, good only for heating or power production (or in steam engines but giving a lower efficiency)
2: bituminous coal, with more thermal power and used especially to make coke for steelmaking
3: anthracite (hard coal or black coal), the highest grade, which can burn hot enough to melt the steel and porcelain in a household oven
(there is also sub-bituminous coal between lignite and bituminous coal)
The devs have lumped these all together into one good and seem to have represented lignite coal deposits in some places but not others, for example the lignite mines in Saxony and Brandenburg, but not in Greece. Maybe too much to think about when considering adding a single lignite mine to Iceland lol.
big tiddy goth gf  [yaratıcı] 27 Ağu @ 21:22 
On top of the Chinese oil fields I mentioned in the description I've also been looking at the mineral and oil resources of Greenland and Iceland and thinking of ways to implement them without making it feel unrealistic or unbalanced. Both of them have or historically had both a handful of coal and gold mines and Greenland has a lot of iron deposits, along with probably some of the world's largest mostly-unexplored oil reserves but largely offshore (offshore oil rigs are beyond the timeline of this game) and of course a giant icecap covers the interior. On the maps I've seen, where the offshore oil basins overlap with the coast are mostly in very remote areas, but I imagine there would have been development there if they had been explored when it was more economical for oil in the past, like during the 70s.
big tiddy goth gf  [yaratıcı] 27 Ağu @ 21:22 
I will look at that mod, but first I am trying to figure out if I can use gamerules to let people pick what mods they want to throw in. I would think Somewhat Historical Resources throws in more minerals for Spain, but I know they could still have a bunch more gold mines, so let me know what you think Iberia should have more specifically of.
Count BlingBlangula 27 Ağu @ 12:33 
Thank you so much
Count BlingBlangula 27 Ağu @ 12:33 
also this oddly named mod
Esat Asia Fix