DayZ
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Underground Trigger Creator for DayZ Editor
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Type: Mod
Mod Type: Environment
File Size
Posted
Updated
14.215 MB
12 Aug @ 4:54pm
3 Oct @ 6:47am
9 Change Notes ( view )

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Underground Trigger Creator for DayZ Editor

Description
Create, test, import, and export fully functional Underground Triggers with Breadcrumbs right inside of DayZ Editor!

Download on the Steam Workshop!
Steam Workshop

Created by ⁨@bauvdel⁩ and @JinieJ
Credits to ⁨@InclementDab⁩ for creating DayZ Editor!

For full instructions head over to GitHub and check out the README.
Github[github.com]

Features
- Create and test live working Underground Triggers directly in DayZ Editor.
- Size triggers independently on X, Y, and Z axes.
- Configure your trigger areas with Trigger Type, Eye Accommodation, and Interpolation Speed.
- Configure your breadcrumbs with Eye Accommodation, Raycast, and Radius.
- Breadcrumbs automatically attach to Transitional Triggers.
- Export and import your cfgundergroundtriggers.json.
- Works for both PC and Console edits!
- No need to use or learn DayZ Diag!

Informational Videos:
New DayZ Editor Tool for Darkness Trigger Zones! by @JinieJ
JinieJ's Youtube Video

Underground Trigger Creator for DayZ Editor by @bauvdel
bauvdel's Youtube Video

IMPORTANT
This mod is to be only loaded with DayZ Editor. It WILL NOT work if you load it with a server. Saving your triggers to a .dze file WILL NOT load your darkness zones on a server. Darkness is handled by a cfgundergroundtriggers.json on your server. You must export your triggers and breadcrumbs and load that file on your server for them to work. More information on triggers can be found on the official Bohemia Wiki Page:
https://community.bistudio.com/wiki/DayZ:Underground_Areas_Configuration

How to Use

Placing Triggers
1. Place a UGTriggerObject.
2. Adjust position, rotation, and size (X, Y, Z).
3. Set:
- Trigger Type: Outer, Inner, Transitional
- Eye Accommodation (0.0–1.0)
- Interpolation Speed (0.0–1.0)

Placing Breadcrumbs
1. Place UGBreadcrumb inside a Transitional Trigger.
2. Adjust position.
3. Set:
- Eye Accommodation (0.0–1.0)
- Use Raycast (True or False)
- Radius (-1 = default)

Copy/Paste/Cut/Duplicate
1. All Trigger and Breadcrumb objects should be Copied, Pasted, Cut, and Duplicated using the modded clipboard system to keep the triggers and data saved.
2. Use Modifier key Shift instead of CTRL with the default cut, copy, paste, and duplicate keybinds (C , V, X, J)

Import and Export
Importing and Exporting is done through the Editor File Menu, just as if you were importing or exporting anything else. Look for the Import/Export UG Triggers (*.json) option in the menu. Triggers and breadcrumbs can ONLY be saved this way. Saving them as a .dze will not make them work.

Donate
We created this project as we felt that there was a need for such a tool to curb the barrier to entry for a task like this.
This was made in our spare time, and we plan to continue to support and update this tool as DayZ and DayZ Editor grow and change.
If you would like to support the project, or just want to say thanks, feel free to click the links below!

bauvdel on Ko-fi - https://ko-fi.com/bauvdel
JinieJ on BMaC - https://buymeacoffee.com/jiniej
39 Comments
Bostonski 3 Oct @ 12:54pm 
+
Ammattiliikenne 3 Oct @ 6:53am 
Hyvä homma
bauvdel  [author] 3 Oct @ 6:49am 
This has been updated to the latest version of DayZ Editor. Thanks!
Arsenic 30 Sep @ 7:42am 
Can you make this work with Experimental Editor since so many are having to use it cause Editor is busted for a lot of things.
fragger54 26 Sep @ 8:31am 
hello I used this mod on console but it doesn’t work and it can be used on console
n1ck 20 Sep @ 4:59pm 
free
★CoюZʜuцa★ 20 Sep @ 8:52am 
Окееей
Wizkid#849 18 Sep @ 2:21pm 
Thumbs up, nice work!
Juze 18 Sep @ 1:47pm 
Can u make tool to create any triggers? Like spehere
DROP SKINS 7 Sep @ 2:16pm 
good