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It's pretty good, quite long however.
Centralized control area has safe shopping rooms. Given the number of enemies in your map, that might help.
The wall texturing is very repetitive, i think a variety of material might bring it to life better and aid in orientation. A global light source might help boost performance in stead of many small ones.
Performance drops are quite significant with rising enemy count X light sources illuminating moving bodies.
It's enjoyable to play, thanks for sharing your work!
If you get fed up working on this map, maybe making a new one could be more fun.
Also given illiterate people, maybe making a sign ingame at the starting area saying "F5 mute music" would help. If you haven't already done so
If anyone want a challenge, try it!