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There are couple things that need to be done. First is to delete the files titled [OLD]. You don't need them in the workshop version, save them somewhere else in your hard drive, not in the published version.
Second, as everyone is suggesting, rename the files that are in use (the 99_dynamic one is exactly the same as in vanilla, so you don't need to include it). That means that changes such as additions in the vanilla files won't need to be added into the mod, so there won't be any immediate problem once a new tag is added in vanilla. Also, with a renamed file you don't have to keep all the existing tags in your mod, you can just have the ones you included special sprites for.
Why are you not following their suggestions? I don't understand.
All the base game country definitions live in files whose names start with numerals so just `MHS_countries.txt` would work fine; the 98 is unnecessary
Still crashing. I also think you should take @1230james 's suggestion, that would be far more convenient for future updates.
It is very simple,
(1) delete all your files under common\country_definitions of your mod.
(2) in common\country_definitions, add a new file called "HMS_98_countries.txt"
(3) copy the strings of countries you modified into that new txt. like
GER = {
color = { 147 130 110 }
country_type = recognized
tier = empire
cultures = { north_german south_german }
capital = STATE_BRANDENBURG
primary_unit_color = { 59 64 62 }
secondary_unit_color = { 59 64 62 }
tertiary_unit_color = { 0 0 0 }
}
don;t copy strings of countries you didn;t modified.
How about now?