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Just tested these 2, nop, ain't them. But that you get no hero spawning (assuming you do not pick the None option) could mean a script breaking somewhere. But that would brick your entire modlist's scripts, not just mine.
But I cannot test every and single mod for you. Since the events pop on turn 1, it would have taken you 2 minutes to test these 2 mods yourself in the hours it took for me to see your message. You could also try setting this mod event higher in your modlist perhaps, might help depending on what mass with it on your end.
@明轩
将予以更正
Technically, there's 4 events with this mod. 3 to recruit the defeated rebel legendary lords and 1 to decide how you want the legendary heroes to spawn. So getting those are normal.
I just tested with today's update. Events are disabled as expected. Will need to update this and the translation for the new legendary lord added in an event battle tho.
Ensure it is loaded above all Deer24 related mods, not just the base mod, to be sure. Did you get the Hero Spawn event on turn one?
是的,有些事件无论加载顺序如何都能屏蔽,但基于脚本的事件只有在我的 MOD 排在主 MOD 之上时才能移除。默认情况下,如果你没有更改加载顺序,它应该就是这样的。