The Talos Principle: Reawakened

The Talos Principle: Reawakened

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Enter the Void
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13.587 MB
5 Aug @ 12:28am
29 Aug @ 1:20pm
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Enter the Void

Description
[Version 1.0.3]

You are stranded on a seemingly abandoned isle, with no memory of the past. A majestic lighthouse is towering atop the cliff, its beacon beckoning you to come closer...

In the current version of this campaign, you will find the Hub World, World A, and World B.

In total, there are:
6 blue sigils, 3 stars, and 1 secret purple sigil for World A
6 green sigils, 3 stars, and 1 secret purple sigil for World B
2 white sigils (awarded for completing each world)

More will follow in due time. Stay tuned!
46 Comments
Mr_Pipicz  [author] 10 Sep @ 3:49pm 
@whotrader39 Wow, thank you for the comment. And I must applaud you for persevering for so long on The Attic Twins – but I'm glad you eventually managed to get the star. :p2cube:
"Stacking plate": The main purpose is just to be put on the button in the pond to retrieve the keys.
Keys from the pond: They unlock the door on the right in the villa courtyard. Behind that door there is also a star door.
Axe: Its purpose is super-secret... :sunglassesDoge: at least since version 1.0.3. In 1.0.2 and older, the axe was there just as decoration and to make players wonder why it could be there. I know, it was evil... :zote:
Anyway, if you haven't done so yet, please hit the Upvote button. Thanks! :sunglassesDoge:
Darky 10 Sep @ 3:23pm 
@whotrader39:
That plate is to get the keys from pond.
Keys can be used in courtyard to collect purpley.
The usage of axe is a very secretive secret hidden far far away ;-)
whotrader39 10 Sep @ 2:04pm 
Incredible map, the puzzles were very very challenging for me and the landscapes were absolutely beautiful. I spent about 7 or 8 hours on attic twins before I finally got the star. But I could never figure out what the stacking plate and the axe were supposed to do and I retrieved the keys from the pond but never found a use for the keys either. Looking forward to your next upload.
Darky 31 Aug @ 11:07am 
You cannot milk a goat hastily, only with patience 🐐
BlackSails 30 Aug @ 3:37am 
Understand and good luck
Mr_Pipicz  [author] 30 Aug @ 3:33am 
Chin up :dungdefender:
Although I don't want to reduce the level of detail, it's possible it won't take that long – but it's hard to estimate this at this point. I have everything thought up already, I have some puzzles already created, but the worldbuilding eats up a lot of time and requires patience.:p2cube:
BlackSails 30 Aug @ 3:10am 
Too bad :(
Mr_Pipicz  [author] 30 Aug @ 3:03am 
@BlackSails I don't want to give myself a concrete deadline as this is a hobby and not something that I should stress about, and I have a lot of IRL stuff in September already. But I imagine that World C could be released in late October/early November.
BlackSails 29 Aug @ 3:43pm 
When C and D?
Mr_Pipicz  [author] 29 Aug @ 1:28pm 
Version 1.0.3 is up!

If you want to get the new version, unsubscribe and subscribe once again. Also, if you haven't done so yet, please upvote! :p2cube:

==========
Changelog
==========

[!] Important information.
[-] Bug and error fixes and changes to previous elements.
[+] Innovations and new additions.

-----
[-] Invisible walls improved here and there. Some places to get out of bounds have been kept on purpose.
[-] Fixed the hole in the stairs in World B (kudos to v0rtex for noticing it :-)).
[+] Added a "via ferrata" and a road to the "Goat Pantheon" in World B (after Darky's resolute insistence :-)).
[+] Added a few new secrets and Easter eggs.