Arma 3
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EAC - Explosive Aircraft Collisions
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Data Type: Mod
File Size
Posted
Updated
1.146 MB
31 Jul @ 8:28pm
31 Aug @ 7:20pm
8 Change Notes ( view )

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EAC - Explosive Aircraft Collisions

Description
Make plane crashes matter.
This mod adds devastating explosions when aircraft hit the ground, using real bomb-class effects to simulate high-impact detonation. Whether it's a jet slamming into the earth or a chopper falling from the sky, you'll feel it.

Works with any map, any faction, and supports dynamically spawned aircraft.
Configurable explosion size

Crash hard. Go boom.






Like the mod? Check out my patreon :3
https://patreon.com/ApolloVulpez
Popular Discussions View All (2)
9
4 Aug @ 6:19pm
Mod list - mod doesnt show up in addon menu
Sir Knight
0
6 Aug @ 7:33am
FAQ
Ambient
27 Comments
Ambient  [author] 1 Sep @ 4:12am 
@Nikkitta will get to it eventually dw. Need to do some testing myself to fully track and implement the fix
Ambient  [author] 1 Sep @ 4:11am 
@ElPedroChicoRaulAlfonsoTejada Thanks, glad you like it :)
Thanks, great mod by the way
Ambient  [author] 31 Aug @ 7:21pm 
@ElPedroChicoRaulAlfonsoTejada Fixed
Example: Plane crashed and I get a debug message+sound "Bomb type Plane 3"
How do I disable the debug messages in editor?
nikkitta 30 Aug @ 7:35am 
@Ambient

The RHS KA-52/MI-28's pilots can eject out of the helicopter. The rotor blades that fall off the helicopter for the KA-52 and the doors for the MI-28 explode when they impact the ground.
Ambient  [author] 30 Aug @ 5:20am 
@nikkitta could you explain a little more what you mean?
Like.. they explode when you start the helicopter? When it dies? what happens
nikkitta 30 Aug @ 3:23am 
if u can, could u add an update so the KA-52/Mi-28 blades don't blow up in RHS?
Mrakos 26 Aug @ 10:05am 
@Ambient
Thanks very much for the speedy fix - ;) A+++