RimWorld

RimWorld

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[kyzy] Ship Wall Enhanced
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Mod, 1.6
File Size
Posted
Updated
1.881 MB
29 Jul @ 9:18pm
15 Aug @ 4:57am
12 Change Notes ( view )
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[kyzy] Ship Wall Enhanced

Description
Description
Have you ever wondered?
All those narrow corridors and complex wall structures inside of gravship are massive waste of ship interior space. Why do we still need to tolerate such shocking inefficiency?

Now introduce the Ship Wall Enhanced MOD — a revolutionary upgrade that merges many useful facilities directly into wall or wall-mounted buildings, it could saving you an incredible amount of space.

No more struggling with cramped layouts — reclaim your ship’s interior with smart, space-efficient design.

你有没有这样想过?逆重飞船里这些狭窄的通道和繁复的墙体解构,都是一种对珍贵内部空间的巨大浪费,那为什么我们要继续忍受这些惊人的空间浪费呢?

现在向你介绍飞船墙体增强MOD,它可以将大量飞船内使用的设施直接整合为墙壁仓体从而节省大量的空间,因此你不用再为飞船空间不足而深受烦恼。

Details
This Mod add about 10 kinds of 2x1 cells "Cabin Wall" buildings, those building are mostly replacement version of some original buildings. Also, all of the cabin walls could support with roofs and separate rooms, which means they could almost replaced the interior walls of a gravship.

There also has several mount building added, such as mini solar panel and mini gun turret, they can be mounted on the outer wall of gravship and travel around to new maps.

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Mod Building LIst:





Mod Mount Building List:


Other Building List:

If you load the Adaptive Storage Framework, there also have 3 more Cabin Building could be use.


Setting Page
Add Mod setting page, so that player could adjust every cabin's power outputs.
- Add building settings, let player control if the mount turret could explode or not.


Known Issues
hang attachment onto cabin walls works fine, but if you deconstruct, try to move the cabin building for somehow, then a red alert will pop up to say the stack problem of attachments, that is because the cabin wall is treat as wall, but it's still kinds of building.
This bug does not affect real game running, but If you are really matter with this, try to avoid set attachment onto cabins, such as mounted torch or mounted lamp.


Compatibility
-Cabin walls does not support with mount buildings from the "Wall Stuff Mod", because those mount stuff can only build with real walls.
-Add adaptation support for Vanilla Chemfuel Expanded, if VCE loaded, the fuel tank cabin will automatically connect with the ChemfuelNet pipe, so does the chemfuel power generator cabin.


Change Logs
25/8/7: Add 3 new storage Cabins (standard Storage cabin, glass storage cabin, thermostatic fridge cabin), does require to load the [Adaptive Storage Framework] mod first.
25/8/6: Remove all stuff materials requires for craft cabin buildings.
25/8/5: fix the fuel tank cabin's explode condition when the chemfuel pipe (from Vanilla Chemfuel Expanded Mod) loaded. Also a mod setting about display the fuel Bar UI has been added.
25/8/5: Add German, Japanese and Russian language support. (Translate by AI, if something is wrong, please tell me!)
25/8/4: Add Itab Page support for production Cabin Buildings for adjust production speed & yield amount.
25/8/3: Add mod setting for mount mini gun explode property.
25/8/3: Add support for chemfuel pipe from Vanilla Chemfuel Expanded.
25/8/1: Add mod setting page, support power adjust for power Cabin Buildings.


Language
English, Chinese Simplified&Traditional supported.
German, Japanese and Russian supported. (Translate by AI)

Credit
Special thanks for Synthawk, created some VCE and Weapon Expand patches for this Mod.
Popular Discussions View All (7)
7
2
8 Oct @ 1:07am
部分物品不能自动识别
神马终日行
5
8 Aug @ 7:07pm
25/8/6 Risky Update for remove stuff material from Cabins craft
kyzy_4399
2
30 Aug @ 3:59am
Storage Units dont interact with Trade beacon
Ceepert
180 Comments
... 20 Oct @ 1:13pm 
Does food in the storage cabin, that borders a refrigerated room, stay cold? or is it a neutral temperature inside?
... 20 Oct @ 1:01pm 
IF i may suggest a few things that may fit with this mod thematically:

Ship Bunk (beds 1 , maybe 2 people IN THE WALL)
wall nightstand wall attachment (it folds down) or dresser (it IS tthe wall)
Baby Crib Wall Cabin. a safe place to tuck your space baby.
KawwaK 17 Oct @ 4:40am 
I also have the issue higlighted by others where things clothes and medicine stored in these arent usable. Cloths have to be forced and medicine isnt available for surgery.
Wiš’adel 17 Oct @ 12:05am 
储藏柜里的物品总是识别不出来我还以为是ai智障了原来mod问题
小蛋糕 14 Oct @ 11:23pm 
亲爱的作者大大,请问可以给生产仓添加一个多选复制粘贴,一个一个点好痛苦。
mëghr 13 Oct @ 9:49am 
add wall chargers
流羽 8 Oct @ 1:05am 
有个BUG:草药放在恒温冷冻仓里草药,给囚犯做手术提示没有可用医药
FlyIN_11 18 Sep @ 4:39am 
有一些奇怪的bug, 燃料仓会被识别成VCE里的储油罐而不是飞船系统里的油罐, 然后储物舱里的食物药品不知道为啥小人拿不出来, 右键会显示没有路径, 我还在奇怪为啥有药死也活不动手术....
Deggial 17 Sep @ 12:12am 
Hi again,
this probably isn't a major issue, but it would be nice if it could be resolved.

The 'Protein Breeding Cabin' and the 'Starch Synthesis Cabin' (and probably others too, but I haven't built those yet) show up in the `Power Tab 2' mod under 'Producer', but with negative values.

The overall sums are correct, which is why this isn't a major issue, but it's still messy.

Could you please look into this?
Oler009 16 Sep @ 12:25am 
can you fix the failure of mechanisms that shouldn't be doing this?