Total War: WARHAMMER III

Total War: WARHAMMER III

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Cela's Overhaul
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Tags: mod
File Size
Posted
Updated
9.307 MB
26 Jul @ 11:31am
7 Oct @ 12:44pm
22 Change Notes ( view )

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Cela's Overhaul

In 1 collection by Cela
Cela's Mod Collection
75 items
Description
This mod has been my personal project and playground for the last couple years. I originally made it just for myself and my friends.

I started modding during TW:WH II’s early lifespan with the goal to make units that felt obsolete to me more unique and worth recruiting. It has since become a full-fledged overhaul, reworking all kinds of things from unit stats, skill trees, exp progression, spells, winds of magic, traits, abilities, quality of life changes and much more. I try to keep everything well balanced and lore-friendy while keeping the spirit of the vanilla experience, as other overhaul mods I’ve used in the past over time felt too bloated for my liking. If you are tired of vanilla or some of the larger overhaul mods this mod may be for you!

Combat is more deadly, rewarding and punishing. Charges, spells, or ranged fire can obliterate units, melee troops on the other hand can have much higher model count and HP than in vanilla to soak damage. Some units have been reworked and renamed to make them more relevant in their army roster. The main-focus of this mod is definitely unit rebalancing.



Mods I recommend using with this overhaul
Deepwar AI by Forlorn
AI Recruitment & Army Compositions by Heljumper117
These reduce the passiveness and silly army compositions of the AI

Compatability
Incompatible with overhauls, compatible with most other mods. I myself use some 80 mods along with this one, mostly campaign or cosmetic related.
My Bloodlines mod and my Names of Power mod are already included in this mod.
The only supported language is english.

Mods I use along this mod (Collection)

I’m always open (but don’t feel obligated) to suggestions. Part of the reason I decided to upload this mod after years of playing around with it is that I want feedback. This mod is updated periodically, so check out the change notes for the latest news.

If you like the mod please give it a thumbs up!
Popular Discussions View All (3)
13
6 Oct @ 10:02pm
PINNED: bug reports
Cela
3
6 Oct @ 9:06am
PINNED: suggestions/discussion
Cela
94 Comments
Cela  [author] 10 hours ago 
xD hard to deny they're among my favorites
Hess 12 hours ago 
This feels slightly biased for he druchii, and i'm all here for it.
Cela  [author] 6 Oct @ 9:51am 
thx Ratman it was fixed! Also updated/changed some shared traits and names of power for the dark elves
Ratman 5 Oct @ 1:23pm 
After reloading just now they appear to be fixed sorry my mod must have been updated late sorry. Still a Great mod though, something else i notice is the wargrove of woe treekin have 3200 less health than the other varients not sure if thats intended.
Cela  [author] 5 Oct @ 12:31pm 
@Ratman I can't see any issues with Gelt's commandments? What exactly is messed up about them?
Cela  [author] 5 Oct @ 12:33am 
Thanks I will have it fixed by this evening!
Ratman 4 Oct @ 2:28pm 
Got another set of messed up comandments on Gelt. But even with those its still the most fun I've had in an empire campaign in a while
Cela  [author] 3 Oct @ 1:16am 
yes anything additive works but may not be balanced well as this mod changes the stats of all units to a somewhat new base
Ciupca, the Sequel 2 Oct @ 7:58pm 
or lords?
Ciupca, the Sequel 2 Oct @ 7:17pm 
Is this compatible with mods that add skills to heroes,also amazing overhaul thanks for your work.