RimWorld

RimWorld

34 ratings
No More Lasso
   
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Mod, 1.6
File Size
Posted
Updated
211.273 KB
25 Jul @ 2:40am
30 Jul @ 1:51am
5 Change Notes ( view )

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No More Lasso

Description
Simple mod that completely removes lasso from Melee Animation mod.

Should be safe to add and remove in the midgame.

Lasso items will be removed from the map and pawns inventory on map load and when new pawns spawn.
Lasso can't be crafted anymore.
Lasso will be not selled by traders (has zero market value).
Button with lasso modes was removed.

License: MIT
Sources: https://github.com/paulevsGitch/NoMoreLasso
24 Comments
Melon 22 Sep @ 10:32pm 
Pretty laggy according to DPA, 1.000 ms on World Component Tick for me.
Reeva! 20 Sep @ 9:50am 
A must-have when using the Winston Waves storyteller.
The waves have random buffs granted to enemies, one of these is invisibility, but it's a unique kind of invisibility that changes pawn textures for 30 seconds. During those 30s, they can attack you, and if they happen to pull you in with a lasso and do an execution animation, every pawn and animal in the game will permanently be textureless, causing an endless spam of null.reference.exception spam.
Only way to fix it is to load an older save, nothing else works, or ofc, get this mod.
paulevs  [author] 10 Sep @ 7:23am 
I can check that, probably map cleanup fails in some cases
Ryntra7 9 Sep @ 4:57pm 
I'm finding multiple lassos on desiccated pawns in the scarlands, and I'm not sure if that's because of all my mods or just this one missing it.
KLSNR 15 Aug @ 5:40pm 
They pull my guys through embrasures, picture this, they pull a full human being through a small hole in a wall
cat monke 2 Aug @ 2:39pm 
i am also getting errors on startup

here is my player log: https://files.catbox.moe/l2fhl5.log

specifically there are errors lines 41-51

"XML format error..."
"Type MapComponentDef is not a Def type..."
"Could not resolve cross-reference to RimWorld.PawnColumnDef named AM_LassoModePawnColumn (wanter=columns)"
"Config error..."

they seem to be harmless though i haven't noticed any in-game issues yet
paulevs  [author] 31 Jul @ 5:41am 
@Realm Imp, what errors?
girk 31 Jul @ 4:54am 
still getting errors
Firestorm 30 Jul @ 6:01pm 
sounds good thank you!
paulevs  [author] 30 Jul @ 3:50am 
@Firestorm As far as I know downloadUrl and steamWorkshopUrl are exlusive tags, only one is required, and the link should be to the target mod, not to the current one. I added steamWorkshopUrl to the Melee Animations, according to logs it is fine now