Slay the Spire

Slay the Spire

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The Secret Histories
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275.337 MB
22 Jul @ 2:24am
3 Oct @ 8:42pm
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The Secret Histories

Description
"The woods grows beyond the walls of Mansus. Every scholar of history knows that Mansus has no walls." - Christopher Iliopoly, "Traveling at night, Volume One"

Introduction

A new character has been added: the protagonist of the Cultist Simulator, who can also be called the Know. (this Aspiriant can pass through the Stag Gate without answering riddles, so this title seems quite appropriate.)

In this mod, you can (will be able to):
  • Explore The Mansus, discover and perform rituals, obtain items, and summon spirits;
  • Follow the Red Grail, the Twins, or the Forge of the days, recruit followers, and train them as thieves, researchers, or minions to assist your cause;
  • Translate esoteric books, collect hidden knowledge, explore temples destroyed by stars, and even peek at the true form of the Eternal Night;
  • Avoid the attention of investigators and authorities while trying to control the dangerous desires that arise from your research into the mysteries.

New Content

Principles

Nine principles of the Invisible arts in "Cultist Simulator" have been added. Each principle is closely related to a specific field.
  • Lantern: to drawcards and can also be used to enter the Mansus.
  • Forge: to consume cards, upgradecards, and obtain energy.
  • Edge: to damage and gain strength.
  • Winter: Deals damage to self at the end of each turn, but can also be used against enemies.
  • Heart: to block and gain dexterity.
  • Grail: to apply various status effects.
  • Moth: is easier to increase, but it resets at the end of each turn.
  • Knock: to enter the Mansus or to summon in rituals.
  • SecretHistories: to increase loot (cards, gold, even relics).

There are two different ways to obtain the principles: You can raise your principles to the same vale of the card if a card has more principle than your owned, while some cards can directly increase the value of the principles.

Cards

Added over 120 cards.
  • Use Lore, Influence, Tools, Ingredients and Followers to obtain the principles;
  • Consume the principles to draw cards from Mansus;
  • Consume the principles to perform Rituals, triggering powerful effects or summoning spirits from Mansus.

The Lore cards can be upgraded multiple times; the Door of Mansus card can not only be upgraded multiple times but also be upgraded by resting at the campfire. Cards such as Influence and Summoning can only be temporarily added to the hand through specific methods.

Others

The music of the original game has been replaced with the soundtrack of the Cultist Simulator.

Update Summary

July 28, 2025
Tutorials have been added!
The initial deck has been adjusted to 5 Edge Pawns and 4 Heart Pawns, making it easier to distinguish them now;
Upgraded tools and ingredients will now grant more principle;
The Mansus card pool has been adjusted to pseudo-random, resulting in a more balanced outcome;
The favor in the Mansus card pool has been removed (expected to return along with the reputation system);
The Lores and Influences of Winter, Moth, and Knock have been adjusted to make them more functional;
A large number of balance adjustments and bug fixes have been made. For details, please refer to the change log.

October 4, 2025
Now you can choose in the config whether to use the BGM of the Cultist Simulator;
Unique effects have been added to the abilities of each principle!
New effects that get stronger with levels have been designed for Lores and Influences!
Other cards that overlap with the abilities of criteria, Secret Teachings, and Influences have been adjusted.
A large number of balance adjustments and bug fixes have been made. For details, please refer to the change log.

Future Update Plans

Events: Translating books, drawing paintings, exploring locations, or even ascending;
More Relics: Such as a large number of books (to make the growth of the Secret Teachings more reasonable);
Reputation System: Secret Aura, Evil Name, Evidence, and Hunters, including related cards, enemies, and events...

Others

Most of our art assets come from the original game. Thank you, AK & Lottie!

This Mod is only for non-profit use.

Welcome to provide player feedback on our steamworkshop page (to simply report bugs is strongly recommended)!

The original work portal: Cultist Simulator

Thank you for playing our mod!
Popular Discussions View All (1)
17
3 Oct @ 9:09pm
bug反馈区
天下二流好人
34 Comments
天地残霞光 4 Oct @ 4:30am 
追随者或许可以改为重复获得时升级,和密教一样三段升级,独一,感觉这样可以缓解一下牌库臃肿的问题(双生子在上,为啥我的教团里有两个一模一样的人),古怪的传闻也只能刷出未被招募的追随者,工具原料之类的或许也能加上独一,选取后不会再刷出什么的。另外我头一次见到伤害这么高的大红地精。
科普工作者SZY 27 Sep @ 3:19am 
【评价是,很还原,但是太还原了教主前期的那火热的守感,十分坐牢。
我还以为只有我一个人因为眉笔导致这么牢,原来大家都在做牢啊,就像其他人说的一样,上限极高,下限被路边虫子踢死,大红更是教主严厉的父亲。
打倒后期手里一大把钱花不出去。
汇报一个可能的bug。抓牌抓到30多张无法继续游戏了,现在一点就闪退。
目前的mod有拨号机器人、天命人、容器、虫骑士,书管mod,一堆,不知道哪里出问题了,我先卸载几个mod看看能不能优化吧。
再感叹一下没有额外资源的话前期太牢了。】
Hua_28328 26 Sep @ 5:54pm 
太难了,打了好几局都没过第一层,建议把难度调低一点
ArcaneIllumination 7 Sep @ 12:52pm 
Would it be possible to make it so that the music replacement can be toggled on or off?
喜欢雨天和猫猫 28 Aug @ 8:38pm 
感觉刚需一张启密传最好是第一二抓获得不然少好多发育
YourComputer 28 Aug @ 9:27am 
只要养到猪就是超级邪教王:steamthumbsup:
Anka-Laika 20 Aug @ 11:59pm 
我超,发布了司辰之书的mod后才发现有这个mod,大佬牛的
落日余晖 19 Aug @ 2:27am 
感觉比鸡煲还畏惧大红,下限确实低
寄寄寄摆摆摆 12 Aug @ 3:26am 
前期孙子后期爷
Impromptu Judgement 11 Aug @ 9:44am 
把心脏变成地精,逆天:steamthumbsup: