RimWorld

RimWorld

462 ratings
Boots Sensible Factions
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Mod, 1.6
File Size
Posted
Updated
10.174 MB
21 Jul @ 11:47am
25 Jul @ 1:14am
5 Change Notes ( view )

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Boots Sensible Factions

In 1 collection by Boots
Rimworld Essentials
27 items
Description
I did not like how all the faction bases are scattered throughout the world so I've fixed that.
165 Comments
tanker 15 Oct @ 5:54pm 
I wish the pirates were still scattered
HoodaHoo 12 Oct @ 6:57am 
great idea this always bothered me
Captain Redbeard 20 Sep @ 1:31am 
I think it'd be good to have some scattering and randomness in border regions, while other areas are more consolidated.
intelfir 16 Sep @ 11:09pm 
@Kris I had same issue but before I had this mod. Not sure but in my case such issue was caused by unofficial 1.6 CE
Kris 7 Sep @ 12:31pm 
When I enable this mod in my modpack, I can’t create a world. I don’t know which mod conflicts with it, but I think I should mention it. :spiffo:
Psyckosama 29 Aug @ 6:21pm 
@dada yes, but are they compatible?
dada 29 Aug @ 8:26am 
Or Faction Control...
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3533147031

And quite some more.
dada 29 Aug @ 8:18am 
@Dewrill Realistic Planets has such a feature.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3533147031
brady 26 Aug @ 9:40am 
I second the suggestion that pirates have scattered bases and borders are a little less clear. It would make the world map also feel more organic.
Dewrill 23 Aug @ 5:40am 
really like the idea of this mod, but it needs some adjustmentsliders and such.

features i'd like to see added:
-ability to choose which factions are affected and which not (pirates being scattered while empire is huddled for example)
- allowing for intersecting Borders (allowing 2 factions to have settlements within a small area of their Border)

Until then i need to play without it, it works a little bit "too good" for now.