Stellaris

Stellaris

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额外传统平衡优化
   
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16.961 MB
20 Jul @ 6:30am
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额外传统平衡优化

Description
This translation result is from AI
Modify additional traditions from 星劫, make some balance modifications for multi mod sets, and address some overly supermodel traditional effects. That's you! Escort ships fight each other for six months in Star Wars alloy! qwq
Original mod link: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2616955720
4.1 Repair and Reset: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3559340742
Revision record
2025.7.20.18
Star Wars Tradition
[Disassemble Alloy] is modified to obtain Half Moon Alloy, [Pursuit of Victory] is modified to obtain 20% firing rate
Traditional Production Reform
{Adopt} Change to job output resources+2%
[Unity and Cooperation] Change to post output cohesion+20% after the situation is completed
[Visionary] Change to monthly impact+20% after the situation is completed
[Efficient Production] is modified to ->[Coordinated Production]. After the situation is completed, the population maintenance cost is -10%
[Self sufficiency] is modified to a maintenance fee of -20% for the post after the situation is completed
Preparing for tradition
[Enhanced Weapon] Modified to Ship Damage+20%
[Strengthening the hull] modified to hull value+20%
Explore tradition
{adopted} revised to colonial development rate+25%
[Reforming Colonial Ships] Revised to Colonial Ship Fees -40%
[Active Colonization] Change to initial population of colony+2
[Efficient Cleaning] Change to obstacle removal speed+20%
[Rapid Construction] Change to planetary construction speed+20%
[Efficient Maintenance] Change to District Maintenance Cost -20%, Building Maintenance Cost -20%
architectural tradition
[Dense Mines] is modified to ->[Dense Industries] City, power generation, mining, agriculture maximum zoning+3
[Dense Power Plant] is modified to ->[Regional Cooperation] Industrial Maximum Zoning+3
[Ideal City Prototype] Modified to maximum number of districts+4
[Expert Center] Revised to theoretical guidance
[R&D Center] Change to Planet Research Post+2, Research Output+10%
Spiritual energy tradition
[Spiritual Energy Research] Revised to monthly cohesion+10%
[Quanmin Lingwang] Revised to a population empire size of -15%
[Spiritual Enhancement] Modified to Population Post Output+10%
{Completed} Change to population happiness+10%, talent for flight+1
Transforming tradition
{Accepted} Modified to population assembly speed+20%
[Mechanical modification] Change to mechanical modification points+2
[Efficient Adjustment] Change to ->[Terminal Adjustment] Maximum number of characteristics for mechanical modification+2
[Quick Assembly] Change to ->[Adaptive Transformation] Population livability+10%
{Completed} Modified to mechanical species modification cost -25%, flying talent+1
Fantasy Tradition
[Crazy Design] Change to cohesion cost+10%, cohesion cost -10%
[National craze] revised to impact cost -50%, cohesion cost -10%, and construction speed of mega structures+10%
{Completed} Change to Mega Structure Output+10%
Traditional Government Regulations
[Adopted] Revised to a population empire size of -5%
[Training System] Revised to Legal Funds+50
2025.8.31.17
Please leave a message to inquire, the additional traditional 4.0 repair and reset have been updated
#######
I am unable to reply to the message. If you have any questions, please leave a message and I will look for them. I will mention the situation in the update later, and for version 4, I am preparing to open a new mod. I will make some minor adjustments for version 3?
You can ask any questions you have.
3 Comments
无情工具人w 31 Aug @ 10:01am 
主包主包为什么4.0显示 查看物品时出现错误。请稍后再试。
3213161481 30 Aug @ 9:59am 
大佬搞个4.0吧
1661025149 4 Aug @ 5:08am 
可以改成4.0版本吗?