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Holy Farmer-Shek Vassalage
   
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16 Jul @ 10:06pm
3 Sep @ 3:20pm
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Holy Farmer-Shek Vassalage

In 1 collection by Quilboar
Vanilla-Style Overhaul
61 items
Description
The Shek Kingdom and Kral's Chosen will now control Holy Farms and their residents according to certain world states (Esata/Flying Bull are alive, and Seta and Phoenix are dead).

This also makes them malnourished, as per the lore of them handing most of their food to the Shek as tribute.

The Holy Farmers are already implied to be under the control of the Shek Kingdom in the base game, but their faction and hunger state does not actually change. Now, Shek Kingdom soldiers won't attack Holy Farmers, but Strayed Paladins will (I'd fix it, but it'd involve adding a whole new faction. You could argue that the Strayed Paladins do it out of strategic necessity since most of the food goes to the Shek Army.)
8 Comments
Quilboar  [author] 26 Jul @ 9:32pm 
Added FLOTSAM NINJA overrides.
Quilboar  [author] 22 Jul @ 9:17am 
I don't personally, no
Laughing Forest 22 Jul @ 2:55am 
Out of curiosity, do you play with any world state mods? Kaizo (although that does a bunch more), reactive world, living world?
jacksonbigfoot 21 Jul @ 9:03pm 
Damn this nice, when I moved in I killed them all
Quilboar  [author] 18 Jul @ 10:09am 
@Crus Not that I'm aware of, I don't play with a lot of other worldstate changing mods
Karsian 18 Jul @ 5:15am 
any incompatibility?
Quilboar  [author] 17 Jul @ 3:23pm 
Gonna release another one soonish ('Peasant Patrols' in files) that includes spawns for alternate rebel versions of Holy Farmers still loyal to the old regime, with weapons/Strayed Paladin quotes and such
SolarisXIV 17 Jul @ 2:49pm 
Not if I have anything to say about it, and I do! DEATH TO THE HORNED DEVILS!