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Even worse, this change is not explained on the mod page, leaving users to face inexplicable issues.
It’s fine for you to set the rules for the new gravship facilities you’ve added with this mod, but if you impose extra inconveniences on Odyssey’s basic gravship facilities, you should clearly explain them.
The most serious problem is that the thrusters on the starting ship in Odyssey’s gravship scenario no longer work because they aren’t connected to power conduits, making it impossible to take off.
There is far too little consideration for the users.
nothing gamebreaking, just insanely easy to farm wealth (if you want to exploit) or just have a good armour in general for a really low cost
Regular pilot console: 4 thrusters, no problem.
Small and Mini pilot consoles: Game freeze.
So I guess it's something to do with the pilot console, then.
Then I went back, loaded this version instead of Lite, and did the same test. This time, however, it worked. Perhaps there's something specific about the wiring connections that my actual save didn't manage? Do they need to be wired straight into them like pipes?
* Vanilla or Modular Thrusters? Doesn't matter.
* Three small and one extra large thruster? Fine.
* Three extra large thrusters? Fine.
* Four extra large thrusters? Fine.
It seems like the issue is with small thrusters specifically, I suppose...?