RimWorld

RimWorld

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Smart Medicine - Continued
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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810.971 KB
14.7. klo 23.34
23.8. klo 23.00
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Smart Medicine - Continued

1 kokoelmassa, tekijä Meme Goddess
Uuugggg's Continued Mods
13 luomusta
Kuvaus
Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld.

Original Mod
Github[github.com]

Original Description
Some smart choices and options when using medicine

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"Alright, that raider base was tough, but we killed them all and we can recover here for a day"

"I'm going to rest until healed"

"I will patch up that wound for you"

"Good thing we brought medicine on the caravan, because this looks bad"

"Oh, no, I'm not going to use that medicine, It's all the way on the pack animal! Let me just cover your wound with my hands"

"No wait, I have medicine, please u-"

"I WILL COVER YOUR WOUNDS WITH MY HANDS"

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Has this even happened to you? Smart Medicine is a mod that will make your life better, in a few Smart ways.

When you are on a caravan, doctors don't use medicine in their inventory, or grab it from a pack animal.

This fixes that, fixes other stupid medicine-related decisions, and adds a thing or two as well.

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Inventory Medicine: Doctors use medicine from the patient's inventory, or anyone else. (1.3 added doctor's inventory)

Stock Up On Medicine: Doctors can carry a set amount of medicine with them at all times. Also stock up drugs, with a button to use them from inventory. Stocking up is not done when there is medical work to do.

(Set up your medicine amounts from a button in the colonist's inventory Gear tab.)

Hey! Stocking up is an old and tiny feature. Apparently Awesome Inventory improves upon this. Not that I've even opened that mod, but that's what I hear.

RimWorld 1.3 Added a little stockup feature and it sits alongside this one. Ignore it I guess.

Minimal medicine for non-urgent care: (i.e. bruises). Injuries that bleed, get infected, or leave a scar are urgent and need good quality tending. Otherwise, it's not important to use valuable medicine. In vanilla, only bruises are non-urgent. Note that injuries are tended in batches, so non-urgent injuries can be treated alongside urgent injuries. (As featured in QOLTweaksPack)

Field tending: An option to treat patients anywhere - or only if there are no beds available. Patients will lie down in place with no beds available, or you can draft them to stand in place to receive treatment. A magic blue circle will appear so that pawns think they're in a bed and don't search for beds.

RimWorld 1.3 added the ability to order to tend basically anything while drafted - but this only uses inventory medicine (Smart Medicine expands this to include other people's inventories - not forcing tend, but letting them decide to tend on their down, will allow Smart Medicine options like getting nearby ground medicine)

Best medicine for Surgery An option next to medical care settings to use best medicine for surgery, regardless of other settings.

Custom Care for each injury - right click the injury in the list to set what medicine to use on it. Keep in mind wounds are tended in batches so setting it lower is not saying "never use better", it's more "don't bother with better for lil' old me - but if something else needs it, I'll take it too" (Also note, this effect is not saved after loading)

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Technically, medicine used from the inventory is always dropped, and immediately picked back up. The code did not allow inventory medicine to be used directly without major overhaul. (1.3 uses doctor's inventory, and Smart Medicine ignores that and drops it)

Does not require a new game or affect save files. You will just need to make sure no one is stocking up on meds, then the mod can be removed (it'll log an error next load, but then it's fine)

Works with Pharmacist. Though I don't personally use it - the features are mostly redundant now that Smart Medicine has a simple "Best for surgery" if that's good enough for you.

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Do you want to get food from animal's inventory? Meals on Wheels

Do you want to sleep in a bedroll from your inventory? Use Bedrolls

Do you want to build from your inventory? Build From Inventory
Suositut keskustelut Näytä kaikki (5)
5
4.9. klo 15.35
More red errors (mod conflicts)
Rovstam
6
2.9. klo 16.54
Red error
Rovstam
1
25.8. klo 17.03
Pawns not doing tasks bug
Sgt. HairySigmaBalls
274 kommenttia
Rovstam 8.9. klo 3.09 
God there should be a mod called NO UNLOAD OF YOU HAVE WHAT YOU ARE SUPOSSED TO BE CARRYING sort of thing. Less computational time, better interactions.
Meme Goddess  [tekijä] 7.9. klo 23.00 
@Rovstam ~ Confirmed the issue with medical care not saving, it looks like it's meant to be though
Rovstam 7.9. klo 13.02 
Another thing: Is the "Unloading" process after arriving from a Shuttle intended? They stockpile thair drugs, and immediately after getting out of a Shuttle, go drop everything up and pick the same things each time they travel.

That is so annooying!

It also happens that their inventory ends up INSIDE the shuttle, resulting in said vehicle getting stockpiled of drugs i do NOT want to be there.
:steamsad::steamfacepalm::cozydarkseer::cozydarkseer::cozybrawlhalla3::cozybrawlhalla7:
Rovstam 7.9. klo 13.00 
Treatments set to 'No medical care' reset after some time - Is this intended behaviour? https://gtm.steamproxy.vip/workshop/filedetails/discussion/3526251680/600785168536508236/
ましろ 31.8. klo 3.49 
Hi, I noticed that when using Smart Medicine together with the mod Common Sense, pawns sometimes get stuck standing or drafted and won’t resume their jobs. The author of Common Sense mentioned it might be related to Smart Medicine.

Just a heads-up in case it’s something you’d like to check. Thanks for the mod!
Meme Goddess  [tekijä] 27.8. klo 1.18 
@Rovstam ~ Haha, yeah, there's a few things with RimWorld modding that's like "hmmmmm..."
If you find anything specific, please do let me know ^.^
Rovstam 26.8. klo 18.51 
I do not blame your mod, but the inherent systems that run RimWorld. They are just not meant to endure so many things at once. If i find a straightforward answer to that, i'll be sure to post it here somewhere.

Also: Thank you author so much for this mod. I know Uuugggg passed away (rest in peace), and being able to have this still running and updated is just really really helpful for all of us. I hope you do good in life, spend nice time with your family and enjoy your life as fulfilling as possible so you can keep to our never-ending demands :cozybrawlhalla3::cozybrawlhalla7::cozybrawlhalla7:.
Rovstam 26.8. klo 18.48 
"Even if this mod conflicts with lots of other mods I don't give a fukc. Vanilla drug carrying is garbage and even if the drug policy sets them to CARRY 2 wakeup, 2 gojuice and Luci they never do.

This mod is mandatory for Lategame."
Meme Goddess  [tekijä] 26.8. klo 13.29 
@Rovstam ~ Mods like what? I can add compatibility for them ^.^
Meme Goddess  [tekijä] 25.8. klo 16.56 
@ReiLukka ~ It should, but let me know if it doesn't ^.^