Victoria 3

Victoria 3

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The Century
   
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311.226 MB
6 Jul @ 3:47pm
6 Oct @ 6:53am
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The Century

Description
The Century
The Great Qing initially oversaw significant territorial expansion, economic development and population growth. Since these heady the dynasty has struggled to under the increasing outside influence of rising European empires, and social strife at home. Will the coming century be one of humiliation or one of triumph?



Starting Position
Great Qing starts with a decaying tributary power block, territory-hungry northern neighbour, and dominant scholar-officials. The resources that China needs for industrialisation are all under heaven, with the exception of oil for which domestic production is unlikely to be sufficient. The burgeoning British Empire seeks to stem the flow of silver our of their treasury by creating an opium-addled mass of customers in China, and must be dealt with. The army whilst large, is outdated by European standards, and the navy lacking compared to the British and French navies.

New Mechanics
  • Reworked & expanded laws
  • BPM Law Enactment System
  • Anti-radicalism decree & greater taxation decree added
  • Wood split into regular and hardwood forestries
  • Lumber and rubber use arable land
  • Canal building added to represent Grand Canal
  • Synthetic rubber and oil plants
  • China flavour (JEs, events, modifiers, unique IGs)

Balance & Realism
  • No base capacities (bureaucracy, influence, authority, tax capacity, infrastructure, minting)
  • IGs happy at +8 and loyal at +15
  • Education level alone provides innovation
  • Universities are capped via tech and give tech spread & qualifications
  • Early era tech slightly cheaper, late era tech significantly more expensive
  • Oil output increased ~50%
  • Take state infamy costs scale up to a base of 100
  • Greater historical resources in Chinese states & new state traits

Advice & Tips
  • In general, don't build bureaucracy unless you have a deficit
  • Your army is largely a paper tiger until reformed
  • State religion can provide extra needed authority
  • Sign extensive treaties with non-subject power block members you wish to keep
  • Don't develop Taiping states pre-civil war (unless intending to flip to Taiping)
  • The Taiping Civil War can be very challenging, prepare accordingly
  • Initially tax hard for construction, mindful of radicals from below expected SoL
  • No need to expand for resources (bar oil), the Middle Kingdom has all under Heaven

To Note
This mod is not intended for less experienced players. You may end up collapsing into The Warlord Era, however whilst this will be challenging, it is recoverable.
Winning (cheesing) the Opium War will result in a trivially easy campaign. It is not intended to be won. Setting AI aggression to "High" is strongly recommended."

With great thanks to:
Anyone welcome to use part/all of this mod in their own, and if so credit with a reference appreciated.


The Kangxi Emperor's Southern Inspection Tour, Scroll Three: Ji'nan to Mount Tai[www.metmuseum.org], datable to 1698
9 Comments
Allein 13 Sep @ 4:58pm 
I never said it should be easy lol (I also don't think it would be unreasonable for a new dynasty to be a constitutional monarchy, the dynastic system could be reformed through a new dynasty, an alternate warlord state might adopt that sort of system. Or there could be a revolution seeking to turn China into a constitutional monarchy, and if it succeeds the player gets to choose whether to kick out the Qing or keep the Qing emperor)
Gen. V. Townes  [author] 12 Sep @ 3:05pm 
Interesting idea, but the age of new dynasties is largely over by Yuan Shikai's failed attempt. And as for making it easier to collapse, its very easy right now. Just release a load of Han subjects. But the earlier you collapse the worse the warlords period as accelerationist behaviour is heavily punished (as it should be).
Allein 11 Sep @ 6:20pm 
It would be nice to have some sort of dynastic cycle mechanic. I.E collapse the Qing, then reconquer China as a warlord and proclaim a new dynasty. As a bonus, you can make it to where reforming as a warlord is very easy so that players are incentivized to collapse the Qing as quickly as possible rather than reform it.
Pepsi Man 4 Sep @ 9:09pm 
Great Qing mod :) :steamthis:
Gen. V. Townes  [author] 26 Aug @ 9:37am 
Maybe that'd work? For example there will almost definitely be issues if there is a check for vanilla republic governance principles as they are completey reworked in Century (and there is no Corporate State principle). I also don't know how it will interact with the China flavour, but everything else should work as expected.

If the mod only adds events, JE's, historical characters etc. and is made so that it sits ontop of vanilla (and doesnt override every changed vanilla file completely) if should largely be fine. No harm in trying it.
Silent Heaven 24 Aug @ 4:41pm 
What about mods that add content exclusively for Japan?
Gen. V. Townes  [author] 19 Aug @ 9:45am 
As the mod changes so much its very likely to be incompatible with most other mods.
A Jaffa Cake 11 Aug @ 10:18am 
any known mod compatabilites/incompatibilities?
Mr. Duck 7 Jul @ 3:30am 
So good love this mod, my favourite mod in all the mods