RimWorld

RimWorld

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MIM Warhammer 40k Szarekhan
   
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Mod, 1.6
File Size
Posted
Updated
6.092 MB
5 Jul @ 9:27am
8 Jul @ 1:19am
2 Change Notes ( view )

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MIM Warhammer 40k Szarekhan

In 1 collection by emitbreaker
MIM WH40k Mod Collection 1.6 Migration Completed
46 items
Description
This is 1.6 compatible version of Szarekhan Dynasty sub faction mod from MIM Warhammer 40k mod sets.

No huge changes from the 1.5 version, but to keep mod consistency with other factions I decided to make this mod relaunch for 1.6

Optional Mods

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18 Comments
emitbreaker  [author] 11 hours ago 
@Cath_ No need to sorry and I'm happy to hear that ;)
Cath_ 23 Oct @ 5:43pm 
Ah sorry, I did not realize activating the Void Monolith was required. That fixed it. Thank you for the swift response and fantastic mods!
emitbreaker  [author] 23 Oct @ 4:02am 
@Cath_ Do you use this mod with Anomaly Library? If so, all Necron research works same way as Anomaly researches - Awaken Monolith, studying necron buildings or captured necrons will progress the research.
Cath_ 22 Oct @ 1:43pm 
So I have the Necron Research Bench and have the research for awakening warriors, but neither of my two spiders will research and there is no option to right click and force research. Is there another pre-req besides the research bench and previous tech that isn't appearing or a bug?
𝔉𝔬𝔯𝔯𝔬𝔱𝔱 22 Oct @ 12:24pm 
I'ts soo hard:steamthumbsup:
Wrath 21 Oct @ 6:55pm 
Im pretty sure it's a core game issue because I had this problem with all the books, not only these of your mods, also alpha books and ohter books.
emitbreaker  [author] 20 Oct @ 5:27am 
@Wrath That sounds like another odd issue XD When I got enough time to play my own colony, I'll try to test with the rimcity as well.
Wrath 20 Oct @ 2:18am 
Nah nevermind I just "removed fog of war" manually on a rimcity city and discovered all loot at once
So I bypassed the generation step of the books because they are generated during a proper discovery step. Not your fault at all
emitbreaker  [author] 19 Oct @ 2:25am 
@Wrath I don't think so. All books are bounded to specific researches, and removing faction from your play-through won't remove researches from the game. Will check it just in case.
Wrath 8 Oct @ 10:49am 
if the factions of your mods are not allowed on the map generation, does it causes problems for spawning books ? I have a lot of books simply called 'normal' , no title, no buffs, no descriptions, just empty object, and this is the first playthoug in a while I don't active the factions (mods ARE active) factions are just not impelmented on the map.