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1.) Your Fragility Multiplier might be altered. Humans grunt when they've hit something at a certain velocity. But if they're too tough, they won't be hurt, but will still grunt. So, yes, you're right: I need to take the Fragility Multiplier into consideration.
2.) Grunt when getting sawed in half? They scream when split apart, and when they're in incredible amounts of agony. What are you doing that isn't reproducing the intended effect?
3.) 🙁I'm sorry you didn't grow up mutilating children with a Lawnmower in the middle of class. (That was a half-joke, but Happy Wheels contains the most suitable sounds I could find. They're comically cheesy, but in a hilarious way. Some other games only have corny screams that *aren't* funny. I picked the best option available to me.)
If you know of any games that have good screams, please do tell me. I would love to add them to the project.
And by the way, thank you for sharing the project with GGMen. I forgot to tell you earlier.