People Playground

People Playground

185 ratings
Ragdoll Reborn v1.0.7 (BIG UPDATE)
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Content Descriptors: General Mature Content, Frequent Violence or Gore
File Size
Posted
Updated
776.506 KB
29 Jul @ 1:27am
2 Aug @ 11:45am
10 Change Notes ( view )

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Ragdoll Reborn v1.0.7 (BIG UPDATE)

Description
MOD WILL NO LONGER BE UPDATED PLEASE DO NOT MESSAGE ME ABOUT IT

v1.0.7 UPDATE WARNING:
Before you use this mod, please understand: Using shotguns or cutting off parts of the body isn’t compatible with this mod same with reviving the human. once shot in the head the human stays fully dead. trying to do these things will glitch limbs. I have no fix for this, sadly, since it isn’t supported in People Playground’s API with the way i coded the human to be more realistic. Will try to continue fixing at some point

For the best experience, please use shotguns and other guns with this alternative mod. The shotgun shown in the GIFs below is from this mod.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3513836484&searchtext=blakes










This mod improves ragdoll behavior by making human reactions more dynamic and realistic during combat. It adds custom physics effects for different types of hits:

The goal of this mod is to make violence in the game feel more reactive, weighty, and satisfying without breaking immersion or realism it isn't 100% realistic please keep this in mind its only supposed to give you a different feel to the game. please do not complain "Why is the body shaking when shot in the head"

Works with the base human and doesn't conflict with most other mods that don't overwrite human behavior. Recommended for anyone who wants more realistic or dramatic ragdoll physics

More updates coming soon couldn't fit everything i wanted to do with this mod in right now but lots will be added hope the few people who finds this mod enjoys it. just came back after no posts from 2021








v1.0.5 7/31/2025 (6:45 AM):

• Made it so mod works with all humans (Not just a single human in the catagory)

• Added thank you message

• Made ragdoll way more realistic same with body shots.

• Headshots now trigger an instant body stiffen

• Chest hits collapse the torso without extra rigidity

• Stomach hits collapse the body, soften rigidity

• All other damage triggers a controlled limb shake

• Consciousness is briefly protected during the “delay” phase to avoid instant knockouts, letting the physics reaction play out visually.

• Fixed an issue causing the human prefab to bug out or launch unexpectedly on collapse.

• Tweaked fall speed so gravity isn’t affected

v1.0.6 4:43 AM 8/1/2025:

• Added yelling / screaming in game (Disable & Enable By pressing "K" in game)

• Added slower body movements on shot

• Adjusted timers & forces for more realistic subtle movements.

v1.0.7 3:33 AM 8/2/2025:

• Added shaking when being shot on the ground

• Fixed More limb bugs

• Added more realistic movement

• Changed key bind to disable screaming to L

• Fixed keybind glitch

• Added better movement for ragdoll







Thank you all for 10,000+ downloads! I’ve spent days working on this mod, and I really appreciate all the support in getting it to the front page. More mods will be coming soon





213 Comments
dexter 12 Oct @ 8:35am 
bro fucking video is privated so i dont even know if its an actual good mod ts pmo ✌💔
car 4 Oct @ 2:53pm 
is this a 3d mod
communism china69 2 Oct @ 12:56pm 
@bysentro that’s the extinction mod I think
foreignexchange 26 Sep @ 2:06am 
None of this is realistic. Nobody spasms when they’re shot they either hold their wound or faint.
Greckibugszpan 31 Aug @ 4:56am 
my only problem is that if someone gets headshot, goes rigid, and gets revived, they still are in that state of being "frozen" (that was the syrring that gave this effect, right?). or is that a problem with me reviving them too fast?
Lute 28 Aug @ 3:54pm 
the rest is pretty realistic tho
Lute 28 Aug @ 3:53pm 
people usualy dont spasm when thier brains are blown out lmfao
cool mod
John Blackops 18 Aug @ 6:53pm 
they dont scream i enabled it and it doesnt work
Sonicboy 17 Aug @ 5:47am 
add a toggle option in creatures tab, I find i can't revive creatures who have been shot in the head(Because they are still frozen from when they were shot, so maybe cancel all of the code bits that make it like that upon death), also maybe add remove from specific creature and add to specific creature(via context menu)