Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Did it crash during loading or when using specific interaction?
Any other mods?
Would appreciate error.log file (but it probably got overwritten by now)
Only camp merging is limited to ai targets.
Everything else is made to work both ways (sometimes more for one side than the other, but that's to be gradually fixed with patches).
@Toney To offer contracts use offer contract interaction on adventurer. This one will get updated soon.
Generally, faith conversion, train knights, increase control etc. are council task contracts, they are already spawned in vanilla by the AI councillors, so I will be implementing other things in the nearest future.
Any suggestions in that regard are welcome.