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I created two gfb worlds (both medium on classic with random evil), one prior to installing the mod and one after with no other changes made to my modlist, and only the latter crashed.
for the toadstool spawnrate, we can lower the frequency easily, and making sure the player tp'ing far away doesn't perish the mushions shouldnt be too troublesome... however, for gfb, do you have any other details you could provide (crashes immediately upon generating, crashes when loading the world, crash/error log includes the mod, etc.)?
thanks again
i do want to note though that we are taking this up as a passion project, so condolences if development feels slow!! we promise to deliver in our first update, and we've already got a scope for after that too. while we're full of ideas, we'd love for anyone to suggest features!
it is also planned to make a public discord alongside our first update for even more insight, whether its to report bugs or view development. in the meantime, ill go ahead and touch up the current page a bit; stay tuned.......