Halo: The Master Chief Collection

Halo: The Master Chief Collection

480 ratings
Halo 2 Campaign: Second Strike
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Engine: Halo2
Game Content: Campaign
File Size
Posted
Updated
821.633 MB
14 Jun @ 9:01am
17 Sep @ 3:32pm
2 Change Notes ( view )

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Halo 2 Campaign: Second Strike

Description
Fight through an ancient forerunner facility to board and destroy a Covenant Assault Carrier
Popular Discussions View All (2)
24
4 Oct @ 12:38pm
Bug reports/complaints/problems
Quagmirian
1
4 Aug @ 3:59am
Good mod, some suggestions for improvement
Mr Pie 5
134 Comments
marsh 8 hours ago 
I enjoyed :steamthumbsup::steamhappy:
tmrwsLifeline__ 22 Oct @ 10:47pm 
The gameplay is the not the highlight here: encounters are brief and inoffensive, but unremarkable. What stands out is the map design, art direction, and atmosphere. Really phenomenal stuff, tonally without flaw, and true to Halo as a concept. 343 could never
woodardnoah1021 14 Oct @ 7:30am 
Very solid levels, only thing i think that should be added is maybe more enemies, especially around the covenant ship, what is there is pretty good and well made though.
Spawnpoint 2 Oct @ 10:51am 
Maybe also then add reinforcements.
Spawnpoint 2 Oct @ 10:51am 
Great level, super great, however, there should be at least 10x more enemies of all kinds in every interaction to make it like a real battle. Would you consider it?
Terran 24 Sep @ 2:31pm 
(2/2)
I suppose the only minor downside would be it'd have been nice if your ODST could follow with you better, mine sort of just hung around outside the large facility and wouldn't come in. A few reinforcements of ODST would have been neat, it felt like a very lonely mission, but that's on-point to a classic Halo CE mission anyways.

I guess one other tiny malus would be that the overall difficulty was pretty low - Especially in Halo 2 standards, but for Halo: CE, its pretty much on point. Could have used a few "Gotcha" moments - some flanking enemies, ambushes maybe.

A tiny bit more fanfare on the short escape after blowing up the reactor would be pretty cool, wasn't too dramatic and the music was a bit quiet. I also wasn't quite sure how many times I was supposed to shoot the reactor, so that took me a bit.

Overall...really excellent! Great job on it. Even any gripes I had don't matter, its a better map than 99% of people could make.
Terran 24 Sep @ 2:31pm 
Fun little mission! The stuff I liked about it...

Maps were nice and airy. Plenty of simple geometry and scenery - felt very much like Halo: CE, clean and well designed.

The vehicle sections were good, but the those parts could easily be played on foot too - which was nice.

The overall vistas of being able to see where the next part of your mission is cool. I always enjoy going "Ah, I'm probably heading over there!"

The layout was excellent, felt like a shorter Halo CE mission, everything was well directed.

Good weapon variety and encounters! Multiple routes to many "Fight zones". Whether letting you take a stealthy approach, use snipers, or just grab two needlers and spray - there was good verticality benefiting from this a lot.
Gabe The Babe 22 Sep @ 3:15pm 
All you had to say was this mission was basically the cut Covenant Ship level from Halo 2 and I would have been sold. Excellent mod and incredible use of assets and ideas from other games while maintaining Halo 2's art style.
Semmehh 20 Sep @ 9:48pm 
Really fun little campaign mission, lot of passion, was a ton of fun
KatanaToraSan 20 Sep @ 11:11am 
the mod might need a update with the recent update that came to the game a couple days ago. update it when you can :)