RimWorld

RimWorld

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All The Plant Genes
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Mod, 1.5, 1.6
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6.969 MB
14 Jun @ 2:16am
21 Sep @ 4:25am
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All The Plant Genes

Description
Hey you!

Have you, a sweet, strapping farmer wish they could alter the statistics of their plants?

You may have stumbled upon our dear friend: Adamas' plant genetics mod! But you may have thought:

"Gee wizz! This sure is handy for making good and well alterations to my plants, but oh boy! There's so much more I wish I could alter!"

Well look no further my dear traveller! Look upon this new addition:
JamEstHamEst presents: All The Plant Genes!

"But James! But James! Its too many genes!" Maybe! That's not my problem anymore!
"But James! But James! My plants are too OP!" Perhaps, not sure why that's an issue however!
"But James! But James! You're too handsome!" Oh you!

Now you can tackle the task of concocting crazy plants like insta-growing, self-healing rice, glowing devilstrand growing in hydroponics, self harvesting corn that releases toxic gasses, and much, much more!

Most genes stack, some are incompatible with each other, but all can be used on any plant that work with the original mod!

Be aware that this is my first public mod, so bugs and mishaps may pop up, but criticisms, advice, and bug reports are advised and encouraged!

Load after Adamas' Plant Genetics mod or my continued version of mod!

Find the wiki here: https://github.com/JamEstHamEst/JHE2_MoPlantGenes/wiki for any information on all possible genes! Or use : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2113685739 for an in game wiki!
Popular Discussions View All (3)
6
27 Sep @ 1:17am
Bug reports
JamEstHamEst
2
9 Aug @ 11:19am
Suggestions
JamEstHamEst
0
3 Aug @ 12:06am
Translations
JamEstHamEst
59 Comments
Dr. Fnord 4 hours ago 
I've noticed an error in RimPy on a fresh install of your mod: The mod-manager doesn't recognise the alternativePackageIds section, so it thinks that Adamas.PlantGenetics is missing.

Maybe it would make sense to have "Adamas.PlantGenetics.Continued" as the packageId in modDependencies , and the original "Adamas.PlantGenetics" in alternativePackageIds ? Changing them around in the About.xml file worked locally for me.
CJ 23 Sep @ 2:17pm 
Yay, thank you!!
HuslWusl 22 Sep @ 1:24pm 
To whoever reads this: Never put auto-sowing and booming on something like rice or radishes unless you have somehow contained the growing area or a pawn dedicated to only growing. My rice was expanding and expanding to every piece of fertile ground it could find... be warned!

Also could you please add a gene that makes plants give oxygen similar to Archo trees?
JamEstHamEst  [author] 21 Sep @ 4:30am 
@Qucumber it was a good suggestion what can I say?
JamEstHamEst  [author] 21 Sep @ 4:30am 
@Laguna and @CJ, the wiki has been updated + all plants now have descriptions, so hopefully there will be less confusion!
Qucumber 20 Sep @ 10:25pm 
holy moly my stat made it in
CJ 20 Sep @ 8:49pm 
+1 to wondering what "Dense" does - found it on my haygrass!

Edit - Figured it out, dense adds a cover stat to the plants! 10% to start out with :)
Laguna 22 Aug @ 5:43pm 
@JamEstHamEst Thank you for updating and maintaining the mod. Enjoying my first play through with it. Is there a chance the wiki will be updated? I found 'Dense' but it does not appear present on the wiki.

@Cute cat
I can confirm that a higher number of generations is possible:
Squash plant G14 Boom Flex Long2 Nutr Prod Regr Resi3 Self Sowing Self Healing Sens Simple
As Jam indicated, it might be an issue with the Hydroponic trait.
JamEstHamEst  [author] 17 Aug @ 5:26am 
@Cute cat, I reckon hydroponic/pottable might have an issue, so I have to look into how thoses traits work in the base mod because they have always been an issue!
YuuYWeeW_50010 12 Aug @ 2:59pm 
plants didn't transfer saves for me, have you got other mods that allow you to add/remove plant types?