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also, as of what I'm working on now, genes will assign a specific eye/mouth texture if the defs with FARequiredGenes are there, and will otherwise use default. FA has eyes as set textures, so I can't manipulate one eye placement at a time. getting fairly close with genetic eyes and mouths, so you'll be able to see examples soon!
i'm also using Reel's Facial Animation
>so I'll change them again
jk, love your mods ❤️
The author then changed the package ID back. So if you updated your mod list with the new package ID then it would have not been recognized again.
You can see this in the Change Notes log.