Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Imperium Unbound
   
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Tags: mod, Campaign
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130.042 KB
25 May @ 7:06am
5 Aug @ 5:51am
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Imperium Unbound

Description
This mod removes the default army, navy, edict, and agent caps, allowing you to expand and command without constraint. No longer bound by artificial limits, your empire can raise legions, launch fleets, and enforce edicts on a scale worthy of true Roman ambition.

Starting with update v2.0 (05 August, 2025) the mod became compatible with other mods.
Popular Discussions View All (1)
7
16 Aug @ 11:34am
PINNED: Found a bug or have a suggestion / comment?
Kuznetsov [XIII]
37 Comments
TheSerious007 28 Aug @ 2:52am 
good
MASTRANGELO 22 Aug @ 5:16am 
please don't use AI, it's a slippery slope
Kuznetsov [XIII]  [author] 21 Aug @ 4:51am 
If you don't know how to create basic mods - search it up online, you'll need to learn a lot, then. I thought you knew how to edit tables and do basic modding. Without that knowledge, i'm afraid, that's impossible.
DevilDog 21 Aug @ 4:38am 
just go into the mod folders or is there an in game setting
Kuznetsov [XIII]  [author] 21 Aug @ 4:34am 
Oh, i see! Then yes, ofc you can. If you're trying to edit tables from this mod - then it shouldn't be hard, have a look at difficulty tables - you'll figure, not that hard.
DevilDog 21 Aug @ 4:10am 
well i was asking if i can edit it for myself
Kuznetsov [XIII]  [author] 21 Aug @ 3:34am 
Yes, there is a way, but i'm not too sure if i want to limit AI's agent cap, since that would significantly buff player, and that wasn't my goal. I already made AI spend more on its armies, than spies, i think that's enough, though i'm open for suggestions.
DevilDog 21 Aug @ 2:27am 
any way to limit AI to not spam agents
Kuznetsov [XIII]  [author] 10 Aug @ 12:32am 
Good luck with that, glad that could help! Enjoy the mods :spiffo:
jamie_van 9 Aug @ 11:41pm 
Idk its working completely fine at the moment. and that isn't even that many mods. I play warhammer 3 with like 75 mods and it works fine, since they're all made for compatibility.
I assume the issue is something to do with the weird chinese ones i'm testing out. anyways that is good troubleshooting advice. I will probably try verifying the game files too. since that could be part of it.