Age of Wonders 4

Age of Wonders 4

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TB - Society Traits
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71.379 MB
16 May @ 1:29am
6 Jul @ 8:09am
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TB - Society Traits

Description
A good day to you all.
I present here the society trait mod I've been working on. These traits are inspired by builds I've been wanting to try myself or by community request.

This is a beta release and will be updated with balance and bug fixes in addition to new content.

*Content:*
See images for details.

Currently included:
Airbenders (New)
Arcane Warmasters
Colossi legion
Curse of the Moon (New)
Descendants of Darwin (New)
Devotees to Chaos
Dragon Tamers (Updated) (The summon requires Ways of War DLC, but is otherwise usable)
Human Wave Tactics (Updated)
Merchant Kingdom
Mountain Raisers
Necrotic Flora
Nomadic Society
Oath of the Caller
Ruinmongers
Scavengers(Updated)
Soul Forgers
Startouched

*Competibility:*
This mod does not modify base game resources, as such this mod should play nice with most if not all mods out there.

*Confirmed Bugs*
-None at the moment.


*Disclaimer:*
This is a beta release, I haven't played full sessions with all of these nor with all possible combinations. As such, while hopefully limited, it is possible for bugs to occur. Additionally, balancing is not my forte and numbers may be off.


*Translations:*
Japanese: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3486996213&searchtext=tb
Russian: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3483971611&searchtext=tb
Chinese: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3487454871&searchtext=tb


*Other Mods:*
I made a little mod for my own use to increase society and form trait points. I released it here for any who might be interested: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3506725512

*Contact:*
For any feedback, requests, suggestions or commisions you can leave a comment or reach out to me. I appreciate any feedback you might have, however I might not be the easiest to reach via steam. You can always find me and this mod's post on the discord : https://discord.com/channels/947815229495078964/1372857933800673342
Popular Discussions View All (2)
20
11 Sep @ 6:49am
Balance Ideas / feedback
ThaBombs
9
28 Aug @ 5:17pm
Suggestions / Requests for new traits
ThaBombs
61 Comments
Ragged Veins 6 Oct @ 5:06pm 
Darwins descendants doesn't enable the version of philosopher soldiers from empire tree expanded. Not sure which page to put it on, might need a comp patch.
JJ "Mayo" Knock-out 15 Sep @ 5:37am 
Most of these traits are good, very good even. However I personally think Curse Of The Moon should've been a form trait rather than society trait - having a river troll or a dread spider matriarch suddenly turn into a spirit wolf is weird and a bit of a drawback, you see. Moreover, the spirit wolves themselves are ALSO affected by the "evolve into spirit wolf" mechanic since they're tier 3, effectively meaning they'll eventually lose the experience buffs.
Lord Hand 12 Sep @ 5:36am 
I think this society trait mod is far more flavorful and unique than the rest. However it does seem to be rather buggy. A number of these seem to erroneously add undead status to your race.
Donald Trump 25 Aug @ 2:34am 
Is Colossi Legion supposed to make you big like super growth? Would be really cool if it did or even bigger. Right now looks like it gives you the buffs and drops model count, but that's it.
moogiemode 25 Aug @ 12:42am 
@fir2198 its not just you, its bugged. The models don't show up, they are set to evolve without a proper evolution target also, so they just revert back to recruit level when maxed out. From the other comments it would seem the mod might need an update for the current patch
Delgar 23 Aug @ 3:53pm 
Necrotic Flora isn't working on my hero's is that on purpose?
[JdG] Pejman 23 Aug @ 9:29am 
Descendants of Darwin seems to cause crash on map generation (after the loading finishes) if I pick it
A Big Hairy Monster 22 Aug @ 12:10am 
Er, *does not, add a spell for Tide Spirits. (Though if you train them, they toonare Undead, and the same is true for the Tome of Tides summon spell if you install that. Light Spirits are too.)
A Big Hairy Monster 22 Aug @ 12:06am 
Oath of the Caller is bizarrely adding the Undead trait to all your Elementals. Weirdly, it doesnt do this to ones summoned in combat with combat summon spells, only permanent ones summoned or trained on the world map.

It also unlocks training for Tide Spirits, but does grant a spell for summoning them, and could use adding the newer light & corrupt spirits.
fir2198 21 Aug @ 4:37pm 
I'm not sure if it's just me but my units with Curse of The Moon don't show up properly as a unit when they evolve to a Spirit Wolf. When I check the Spirit Wolf's model, it's stretched like crazy.