Garry's Mod

Garry's Mod

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gm_conquest_in_flatgrass
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Content Type: Addon
Addon Type: Map
Addon Tags: Build, Fun
File Size
Posted
101.265 MB
14 May @ 3:14am
1 Change Note ( view )

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gm_conquest_in_flatgrass

In 1 collection by Universe Archblade
Cinematic Combat
202 items
Description
With oceans no more; the central tower has taken claim of this boundless landscape. Even though there may be little in terms of infrastructure in the present day. The vast terrain occupied by little more than flat grass contains potential for the exponential growth of industry, secured for expansion by the watchful might of the tower.

Features:
• Grass that is flat
• Central Tower taken from the map 'Landscape Conquest'
• Global AI Nodes

Recommended collection for your conquest across the landscape:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1885100825

Night version:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3483702520

Turrets used in screenshots by netiPL:
[LVS] - Flak 88 and [LVS] - Type 96 25mm

Original map 'gm_flatgrass' by:
Garry Newman

Thanks for playing! :)
Popular Discussions View All (2)
34
4
19 Jun @ 6:28am
Stand Ready For My Arrival Worm
Sackyboy
11
29 May @ 12:08pm
PINNED: Bugs/Suggestions
Universe Archblade
353 Comments
Al 27 Sep @ 11:59pm 
oh, ok thanks for the help :D
Universe Archblade  [author] 27 Sep @ 10:56pm 
@Al
Once you have placed down the turret via the entities tab, hold 'c'. Then hover over the turret, right-click and select 'properties', followed by clicking the box to enable the AI.
Al 27 Sep @ 8:42pm 
can you make the anti air turrets are NPCS?
Gordan Freeman 23 Sep @ 3:52pm 
i feel like you should make a mod where you can add auto firing cannons or spotlights for the night version
Universe Archblade  [author] 20 Sep @ 1:09am 
@Rizzstar
:csgogun:b a n g !
Rizzstar 19 Sep @ 11:07pm 
I sware i heard a gun firing but im in singleplayer
Spilledmilk 19 Aug @ 11:49am 
I had Antlions vs combine using the lambda players addon in this map 10/10 experince
Gojira_06 6 Aug @ 7:20pm 
stand ready for my worms arrival :steammocking:
t51 enjoyer 4 Aug @ 6:42am 
thanks
Universe Archblade  [author] 3 Aug @ 10:15pm 
@t51 enjoyer
Once you have placed down the turret via the entities tab, hold 'c'. Then hover over the turret, right-click and select 'properties', followed by clicking the box to enable the AI.