Age of Wonders 4

Age of Wonders 4

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Shocky's Region Pack 1
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9.015 MB
6 May @ 12:33pm
17 Aug @ 3:46am
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Shocky's Region Pack 1

Description
Adds 45 unique handcrafted regions with a total of 112 sectors, going from tiny to large across all level types, with a... (rough maths)...
A whopping 3240 uniquely crafted hexes for you to enjoy!

All of these regions are rare, spread across surface, underground and shadowlands/void. Surface is mostly tropical islands, underground is a mix of cities, coves and treasure chambers. Lastly void is a mix of small and large areas to add a bit of wilderness and unique sights.
Some of them are heavy on resources, but all of them are rare so you have to forgive me not go overboard balancing this. I want to be excited when I see some of them.

(Technically they all are all set to integer number of 1 to spawn, no idea if that is 1% per region or 10% for sector? Tested the maps by force spawning and with other mobs, so it should be 110% working.) <<< Before Archon patch.



Pack 2 is here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3497777077

Pack 3 is here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3548897405

Ayreon tribute region here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3570979214 !!

17.08.25

Fixed spawn rates due to patch changes.
17 Comments
Turambar 3 Sep @ 1:33pm 
Thanks for the explanation, I'll try it. Anyway I think it should only crash at map generation, not midgame.
Shocky  [author] 3 Sep @ 1:30pm 
@JackalStorm Thanks so much! I get so much joy creating content, but sure motivates me to make more with positive feedback. :)

@Turambar Realistically I think Giant Kings and Eldritch Realms are the hard requirements, but I'm not sure. Depends if map content has been added in the other dlcs. You would sadly crash if map-editor decided to spawn in something you don't own I think in a scenario. I selected all as requirement to be on safe side. Pack 3 got content from Archons dlc as well.
JackalStorm 3 Sep @ 1:01pm 
Thank you for your work and passion for the modding scene <3
Turambar 3 Sep @ 12:58pm 
Are ALL the DLCs required or if I have only some of them will only some regions spawn?
BigPerm 17 Aug @ 12:33pm 
Ok cool. I didn't see the devs mention anything so maybe they fixed it. Thanks for checking, great mods you make
Shocky  [author] 17 Aug @ 3:42am 
Tested some more, my Shadowrealm regions showed up just fine, so I suspect they work the same, fixed Overworld and Underground spawn rates across mods.
Shocky  [author] 17 Aug @ 12:17am 
I saw that,and I tested and still came across my regions and from other mods spawning. So I didn't feel like it?
It might be in effect, but seems like no change? Did the developers say anything about this?
BigPerm 16 Aug @ 1:31am 
One of the other map pack makers mentioned that in the new update, they made some changes that made vanilla regions much more likely to spawn, with modded regions having a much lower chance of spawning on a a new map. Have you noticed this as well?
Shocky  [author] 14 Aug @ 9:54am 
@Eeo Okay, I wasn't certain since I own all dlc, I took no chances and marked them as a requirement.
- It's entirely possible they work without some of them, but I wouldn't know.
Eeo 14 Aug @ 7:34am 
Crystal Forest is Base game stuff, if you're talking about the choice->battle->resolution POI that looks like a large blue tree rock with some smaller ones