Crystal Project

Crystal Project

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Divinity Mod
   
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Tags: class, Boss, Items
File Size
Posted
Updated
4.714 MB
4 May @ 3:30pm
9 Oct @ 12:53pm
2 Change Notes ( view )

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Divinity Mod

Description
this mod add a decent amount of content whitouth changin vanilla stuff so this mod is safe to add in any save file or use along side any mod
* already tested with "grand arkadia - final fantasy project *


This mod grabs the classes form divinity original sin 1 and some things from the epic encounter mod
1) Classes

all classes are unlock from the start or the moment you load a save file
there are 10 classes (Soldier - Scouldrel - Ranger - Pirokinetick - Hydrosophist - Geomante - Witch - Aerotheurge)
one illusionist because why not?
and the flagellant from darkest dungeon....for reasons
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2) Items/Equipments

the adventure items are a couple of weapons that you can upgrade if you can find the necessary parts
you can obtain the adventure items from the source hunter in the capital and she can improve them until LV4
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and other thing ported from the epic encounter mod is the "empowered abilities"
some classes have ah better vercion of one or more of their abilities but if you want to use them you will need to find the specific accessory for that abilitie
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blood stones also are here. they are 7 hidden across the world
dont worry the arqueologist in poko poko desert will show you his maps of where they are
and 7 as boss drops
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LV equipments.
the LV 1 items are giving as an example when you talk to the npc to the side of the source hunter
this items can by upgraded when you reach the necesary levels "you will need the previous items to upgrade it"
LV2 = 30
LV3 = 45
LV4 = 60
LV5 = ??
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3)
Enemies.
there are 11 diferent bosses across the world,
and like 4 new enemies mostly in the volcano

credits:

Wave = for making posible for me to publish my mods.

link to the sources of icons/sprites can be found on the .txt file in the mod folder.