Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Meier Land Combat Missions Procedural
   
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Vehicles: Delivery, Creative, Fire
Environment Mods: Environment Mod
Tags: v1.15.3
File Size
Posted
Updated
8.402 MB
4 May @ 7:24am
18 Sep @ 8:06am
3 Change Notes ( view )
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Meier Land Combat Missions Procedural

In 1 collection by A_S_T
Land Combat Missions!
5 items
Description
This addon contains land combat missions that use random locations for missions to spawn.
13 unique mission types on countless locations across Arid Islands!

Feel free to find me in discord: a_s_t
32 Comments
Bitty Code 1 Oct @ 6:19am 
I believe so. The Huey looking ones work fine
A_S_T  [author] 30 Sep @ 5:46pm 
those helicopters always have some problems
is it the attack ones? with chin turrets
Bitty Code 30 Sep @ 10:32am 
The AI might be spawning on the ground instead of inside the helicopters
Bitty Code 30 Sep @ 10:30am 
I'm playing these missions atm. When approaching the combined arms missions from the air, the helicopters seem to fall out of the sky. Same with the destroy helicopters missions. It's only select helicopters that fail to spawn in properly too
A_S_T  [author] 8 Sep @ 6:50pm 
Alright, I think I fixed most of the bugs here...
I still get occasional weird one-off errors, but ?relod_scripts seems to be able to fix all of them without breaking the addon
I'll be uploading it as soon as I get a chance
A_S_T  [author] 7 Sep @ 8:32pm 
Those are all great ideas, I will definetely consider them!
And yeah, the meier mission pack returns an error time to time, gotta look into that
Airplane ;) 5 Sep @ 8:12pm 
also the pillbox failed to spawn at karn
Airplane ;) 5 Sep @ 7:16pm 
could you please lower the health or armor of infantry? they tend to take multiple battle cannon shots to kill with direct hits.



on the topic of naval missions i have couple ideas: such as finding and transmitting the location of a scuttled submarine, or refueling a friendly one while submerged. naval resupply aswell, or hauling a couple sea mines into locations, or recovering splashed down aircraft. saving a cargo ship from patrol boats, or something like the previously removed "destroy docked ships" objectives. shooting down a sea dipping helicopter before it detects a friendly submarine, or rescuing a damaged ship from in the middle of a minefield

(trying to tow a tank out of a minefield would also make for a killer unique mission)

intercepting signals from e-warfare ships is something submarines do irl.

of course theres all sorts of problems with making ship missions, such as lag and waves, but lack of variety is not one of them.
A_S_T  [author] 18 May @ 1:22am 
That is another thing that is holding me from making naval missions:
I can't think of many mission types like I have in LCM, it's just "destroy ship(s)"
Spongbob 17 May @ 9:21pm 
i personally think a naval battles mission set where fleets of ships spawn around the map and youve gotta sink them would be cool