Going Medieval

Going Medieval

62 ratings
Building - Wood Variants
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2.082 MB
8 Apr @ 9:43pm
8 Oct @ 8:45pm
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Building - Wood Variants

Description
Update
The merlons have arrived! Due to some new coding knowledge (thank you Jorge) I have updated items to color swatches on the existing wood floor and wood merlon objects instead of being standalone item. Wood walls are now one object with color swatches. Added wood swatches to all roof types. Please see the discussion to learn more!


Overview
Add new life to your builds with four new color variants for wood walls and floors! (Far right in image is default game wood)

Details
All wall types are available at the start (not research locked). They have the same stats and costs as the default wood walls and do not require any new materials to build. They are named off the wood tone that sort of matched, but I was going off what looked nice in game over authenticity.

Known Issues
  • The tops and end pieces along with center divider when stacked have the default wood color to them.
  • There is no matching windows or doors included

For both of these issues I would need to learn how to use blender or an equivalent program to make a new object as the edits to those items/areas are not covered by the shader information in the json files. Sadly that's outside of my skills.

Disclaimer
Color will appear slightly different in game based on time of day and any re-shades (or equivalent) that you use.

This mod is up to date with the latest version (0.26/0.27)
Popular Discussions View All (2)
2
18 Sep @ 2:48pm
Chaos in painted floor textures
ilatiannd
0
28 Aug @ 2:09pm
Merlon Update
Lyosha
29 Comments
Eightball 25 Sep @ 2:33pm 
Hey man.
You have no idea how much I appreciate that. Class act, man, and what a brilliant mod. Truly the most useful one out there. Vanilla wood color reminds me of diarrhea. Thanks again.
Lyosha  [author] 21 Sep @ 8:49pm 
@Eightball - Sorry for the delay the mod has been updated and the green should now be gone from the interiors of wood walls!
Lyosha  [author] 18 Sep @ 1:56pm 
I do have a dev looking into the green interiors, it seems whatever the LOD update did cause the inside texture to not load if you give the wood items a second swatch. Waiting to see if the dev has any solutions to this otherwise I may just have to swap the walls back to individual pieces until a different solution is found.
Lyosha  [author] 9 Sep @ 3:32pm 
@Eightball - that's a new one, I wonder if the update changed something. I'll take a look tonight.
Eightball 9 Sep @ 9:18am 
Hey. Awesome mod. However, the inside of the wooden walls (and the bottom) appear green. Missing texture?
Lyosha  [author] 28 Aug @ 2:13pm 
Merlons have been added! All items have been condensed into one placeable object with color swatches for color changing without placing new items. Due to some coding limitations walls are still a single separate object while merlons and floors can be found under the game default wood merlon and floor respectively.

Sadly doors, windows, and arches still can't be colored so this is all the wood objects at this time.
Lyosha  [author] 20 Aug @ 10:46pm 
I have learned some new tricks and plan on doing an update to my wood and clay mods in the near future that combined with the dev updates will make the mod safe to uninstall even with the objects still in place, along with uncluttering the build window a bit.

Not going to pin myself to a deadline right now because I'm really really bad at following them :steamfacepalm: but I want to aim for an update before September.
Pvt. Raven7_be [16th IR] 2 Aug @ 12:22pm 
can you do this for windows too?
Alpha 7 Jul @ 2:39pm 
coool! <3

take the time you need.
Lyosha  [author] 7 Jul @ 2:28pm 
@Alpha - Yes this part of a planned update that should be released in the next two weeks. I've just been on a bit of a break temporarily.