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I think this also made transitions finally look good again, and it finally implemented the graded bonus between levels. I also changed balancing ever-so-slightly in that Shops and Rest areas no longer count as actual levels as far as progression is counted, so item reward intervals will actually line up to the number displayed on the screen, but also so that you will have to have 5 actual Normal or Challenge levels completed before bosses can show up (by default settings, anyway).
There's probably more than that, but I'm tired