Project Zomboid

Project Zomboid

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TreeZ ViZibility
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758.830 KB
30 Mar @ 8:18am
20 Jul @ 6:15am
5 Change Notes ( view )

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TreeZ ViZibility

Description
ClearView - Dynamic Tree Transparency Shader
Supports both B41 and B42
(client-side only – fully compatible with B41-MP)

In Project Zomboid, tree cover often hides the player entirely, especially when moving behind dense foliage. The base game uses hardcoded cutaways or full transparency toggles, which can feel abrupt or insufficient.

This mod provides a smooth, shader-based visibility boost when the player is behind trees, using a dynamic stencil mask and a custom fragment shader. The result: natural, progressive fading of foliage around the player—without breaking immersion or affecting game mechanics.

Key Features:

Enhanced visibility: Improves player awareness behind trees without removing them entirely.

Shader-driven: Uses an upgraded version of the base stencil shader with an expanded resolution mask.

Seamless integration: No changes to base Java classes—fully piggybacks on the game’s rendering logic.

Minimal impact: Lightweight and optimized for real-time performance.

Perfect for players who love visual immersion but want fewer “where-the-hell-am-I” moments when sneaking through the woods.

Pairs perfectly with TreeZ:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3433232937

Heads up
This mod replaces two base files (mask texture + shader). It’s safe but may conflict with mods that also override tree.frag.

Questions or feedback?
Find me on the Project Zomboid Official Discord
https://discord.gg/theindiestone

Workshop ID: 3455053839
Mod ID: treez_vizibility