Half-Life 2

Half-Life 2

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Half Life 2: Enhanceddff
   
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Description
(DISABLE "HQ Official Materials Pack" IF YOU WANT TO YOU THE 4X UPSCALED TEXTURES PROVIDED
HERE ⬇️⬇️⬇️

4x AI Texture Pack links:
hl2: https://drive.google.com/drive/folders/1pUBmS7wA0mAnnGjWbntaVco5AGwThCrZ
ep1: https://drive.google.com/drive/folders/1DoOixwY2ibkNtU9mWbUkjhDFl-EfKZ-m
ep2: https://drive.google.com/drive/folders/12gPCiC9bzBNaQsZ8WnN1DnNEWaFzaSil

1. Locate the Game Directories

Each game has its own folder in your Steam installation. The paths are usually as follows:

Half-Life 2 (Base Game):
Steam\steamapps\common\Half-Life 2\hl2\

Episode 1:
Steam\steamapps\common\Half-Life 2\episodic\

Episode 2:
Steam\steamapps\common\Half-Life 2\ep2\

2. Create a Folder Named custom for Each Game

For each game, create a folder named custom in its respective directory:

Half-Life 2:
Steam\steamapps\common\Half-Life 2\hl2\custom\

Episode 1:
Steam\steamapps\common\Half-Life 2\episodic\custom\

Episode 2:
Steam\steamapps\common\Half-Life 2\ep2\custom\

3. Place the 4x Texture Upscale Mod in the Appropriate custom Folder

Place the 4x texture upscale mod for Half-Life 2 in the hl2\custom\ folder.

Place the 4x texture upscale mod for Episode 1 in the episodic\custom\ folder.

Place the 4x texture upscale mod for Episode 2 in the ep2\custom\ folder.

4. How the Game Loads Mods

Each game will automatically load the mods from its respective custom folder when you launch that specific game:

Half-Life 2 will load mods from hl2\custom\.

Episode 1 will load mods from episodic\custom\.

Episode 2 will load mods from ep2\custom\.

5. Avoiding Conflicts

Ensure that the 4x texture upscale mod for Episode 1 and Episode 2 are only placed in their respective folders. This will prevent the textures from overlapping or causing conflicts across games.
Conclusion

By following these steps, you can use the 4x texture upscale mod for Half-Life 2, Episode 1, and Episode 2 without any conflicts. The game will automatically load the appropriate mods from the custom folder in each game’s directory.
Items (7)
4X\4K Citadel core
Created by CowBoy
=== Mod from GameBanana === original author: GeneralEchi...
Fix Alyx missing voices in episode 1
Created by Fingaar
After multiple games of episode 1 I noted that some alyx speeches had no sound at all. You could see the subtitles but could not hear any sound. It was very annoying and it's mainly noticeable in the chapter "lowlife" (see pictures as examples). I don't th...
Crosshair - High Contrast Reticle
Created by F1st Br34k3r
WARNING: Might conflict with difficulty mods. This can be fixed by unchecking this mod, and reloading the save. The reticle will remain enabled even after unchecking or uninstalling it. This is normal. ------------------------------------------------------...
Restored NPC Responses
Created by Sam
How it works:The mod restores unused/cut dialogue between NPC's. Idle chatter between Citizens and Vortigaunts. Greeting dialogue between Citizens and Alyx. NPC specific combat responses for Citizens. Most of these interactions can occur more frequently du...
Episode Two Citadel Destruction Restored
Created by Resonλnce
This mod adds the cut Citadel destruction map that was originally intended as an introductory recap to Episode Two. This map features more detailed physics destruction of the Citadel than the Episode One conclusion. Once enabled, access from the campaigns ...
3D EP1 Citadel Model
Created by Fellow Demo
Replaces 2D cutout model of Citadel with proper 3D model for Episode One Due to the way workshop works, model will not be loaded for background map on game boot, but works fine in-game. Made by Fellow Demo If you want to use it in your mod, give me a credi...
Enhanced C17 Cityscape Texture
Created by 󠁳⁧⁧ Nai
Replaces HL2 sky_day3_06 on C17 Cityscape HD...