RimWorld

RimWorld

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MoeLotl: Rigor Mortis
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Mod, 1.5, 1.6
File Size
Posted
Updated
148.975 MB
29 Mar @ 12:07am
22 Aug @ 12:59am
63 Change Notes ( view )
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MoeLotl: Rigor Mortis

Description
The ghosts from Moelotl folklore have become real. Jiangshis, appearing in the remote world, are impervious to weapons and almost indestructible. They can only be dealt with by "Taoist priests".



<Contents>

Accept the Moelotl's request and fight jiangshis appearing in the wild or the colony. There are five jiangshi levels. Each higher level grants an extra skill. Low-level jiangshis fear many things like taoist artifacts, sunlight, and fire, but high-level ones can overcome these weaknesses.


Train a Taoist priest to combat evil. Use ritual tools like incantations, ink lines, and bagua mirrors to fight jiangshis strategically and exorcise evil.

Create your own jiangshi. Choose a four-yin site, suspend an overcast-wood sarcophagus, and cover a Moelotl's body in soil. Use a Bagua to absorb yin qi. When it awakens, command it.

A story unfolds through seven quests. Meet other Taoist priests, join forces to defeat evil, and uncover the source of the Moelotl village's troubles. Experience the joy (or frustration) of being a Taoist exorcist.



<Q&A>

Q: Is this mod compatible with Combat Extended?
A: Temporary incompatibility.

Q: Is it compatible with old saves?
A: Yes.

Q: Is this mod an Anomaly Expansion?
A: No, it did use the 1.5 newly added Mutant system, but didn't rely on Anomaly DLC. However, due to certain mechanics and material reasons, the mod relies on Royalty DLC.

Q: Can I adjust the mod intensity in-game?
A: You can adjust the magnification of specific values such as damage through mod Settings.



<Author>
YiQing(Yinber):Most textures
Feng Xinzi:xml&dll code
Mya:Fufu textures
3HST:CE compatibility(WIP)
八云太守:Original code support

Music:
From
- Movie, "Rigor Mortis"(2013)
- Game, "Zombie Night Terror", Steam shop link
If there are copyright issues, please contact me and I will remove the relevant content immediately.



Update Log:
2025/03/30: Fixed a conflict with vehicle framework that the vehicles could not be destroyed.

2025/04/01: Fixed a conflict with RimImmortal that cannot trade with the moelotl on the drug dealer's quest.

2025/04/05: Refined the incoming damage factor setting of jiangshis after canceling the 400 malevolent qi Invulnerability.

2025/04/11: Added "Lotus Lantern" to recruit jiangshis. Can not be made, need to complete a new side quest to get it. This quest spawns when a taoist has killed at least 8 jiangshis in the colony.

2025/04/13: The jiangshi ability "Catch" cooldown has been changed from 12 seconds to 7 seconds, but losing targets during aiming will also start the cooldown.

2025/04/20: Added some apparels for jiangshi.

2025/07/18: Fixed the issue where jiangshis were not visible in the colonists' tab and optimized the performance problem that became serious after version 1.6.



Supporting Languages: English, Simplified Chinese.

Always dip a jiangshi tail in vinegar when eating.
655 Comments
ξBenjaminς 1 Sep @ 8:23pm 
找到原因了,湿类人食尸鬼mod 和别的mod产生了奇妙的反应
OCTAGONALSAKURA 1 Sep @ 3:32am 
现在变僵尸后是不吃生前的功法加成了吗(
本体(benti) 31 Aug @ 6:56am 
传世至宝能打僵尸吗?发现小螈拿着萌螈族最强的装备却会被绿僵两巴掌打死:steamsad:
子鱼丶 31 Aug @ 3:22am 
大佬,外骨骼机甲框架和这个mod一起加载,会导致夜冥纱不显示
ξBenjaminς 29 Aug @ 7:05pm 
海胆 29 Aug @ 6:49pm 
草我家敲击兽猛造刺槐跟符桃树根本吃不饱是为什么(
Michael Jackson 28 Aug @ 2:50am 
我喜欢你(❁´◡`❁)*✲゚*
Feng Xinzi  [author] 28 Aug @ 1:55am 
了解,我有空时看一下
1702804054 27 Aug @ 11:50pm 
打扰,大佬,僵尸在进食的时候会爆红字
https://gist.github.com/HugsLibRecordKeeper/680314467c6c071266a69e4fe6583b5b
(第一次用,日志是这个吧)
Feng Xinzi  [author] 27 Aug @ 7:26pm 
@ξBenjaminς 这是无效红字,把你的整个日志发给我看