RimWorld

RimWorld

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MoeLotl: Rigor Mortis
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Mod, 1.5, 1.6
File Size
Posted
Updated
148.975 MB
29 Mar @ 12:07am
22 Aug @ 12:59am
63 Change Notes ( view )
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MoeLotl: Rigor Mortis

Description
The ghosts from Moelotl folklore have become real. Jiangshis, appearing in the remote world, are impervious to weapons and almost indestructible. They can only be dealt with by "Taoist priests".



<Contents>

Accept the Moelotl's request and fight jiangshis appearing in the wild or the colony. There are five jiangshi levels. Each higher level grants an extra skill. Low-level jiangshis fear many things like taoist artifacts, sunlight, and fire, but high-level ones can overcome these weaknesses.


Train a Taoist priest to combat evil. Use ritual tools like incantations, ink lines, and bagua mirrors to fight jiangshis strategically and exorcise evil.

Create your own jiangshi. Choose a four-yin site, suspend an overcast-wood sarcophagus, and cover a Moelotl's body in soil. Use a Bagua to absorb yin qi. When it awakens, command it.

A story unfolds through seven quests. Meet other Taoist priests, join forces to defeat evil, and uncover the source of the Moelotl village's troubles. Experience the joy (or frustration) of being a Taoist exorcist.



<Q&A>

Q: Is this mod compatible with Combat Extended?
A: Temporary incompatibility.

Q: Is it compatible with old saves?
A: Yes.

Q: Is this mod an Anomaly Expansion?
A: No, it did use the 1.5 newly added Mutant system, but didn't rely on Anomaly DLC. However, due to certain mechanics and material reasons, the mod relies on Royalty DLC.

Q: Can I adjust the mod intensity in-game?
A: You can adjust the magnification of specific values such as damage through mod Settings.



<Author>
YiQing(Yinber):Most textures
Feng Xinzi:xml&dll code
Mya:Fufu textures
3HST:CE compatibility(WIP)
八云太守:Original code support

Music:
From
- Movie, "Rigor Mortis"(2013)
- Game, "Zombie Night Terror", Steam shop link
If there are copyright issues, please contact me and I will remove the relevant content immediately.



Update Log:
2025/03/30: Fixed a conflict with vehicle framework that the vehicles could not be destroyed.

2025/04/01: Fixed a conflict with RimImmortal that cannot trade with the moelotl on the drug dealer's quest.

2025/04/05: Refined the incoming damage factor setting of jiangshis after canceling the 400 malevolent qi Invulnerability.

2025/04/11: Added "Lotus Lantern" to recruit jiangshis. Can not be made, need to complete a new side quest to get it. This quest spawns when a taoist has killed at least 8 jiangshis in the colony.

2025/04/13: The jiangshi ability "Catch" cooldown has been changed from 12 seconds to 7 seconds, but losing targets during aiming will also start the cooldown.

2025/04/20: Added some apparels for jiangshi.

2025/07/18: Fixed the issue where jiangshis were not visible in the colonists' tab and optimized the performance problem that became serious after version 1.6.



Supporting Languages: English, Simplified Chinese.

Always dip a jiangshi tail in vinegar when eating.
711 Comments
π 29 Oct @ 3:06am 
请问换居住点后,任务做完没后续了怎么办
SiroRing 26 Oct @ 9:08am 
@锋龙裂煌 我玩阿拉克涅虫群,用四个霜结体高能武装对着绿僵喷连擦伤都没有,根本打不过,太哈人了
锋龙裂煌 25 Oct @ 10:29am 
希望官方能够加个任务,第七个任务做完能够让我去把村屠了。一群王八蛋……给这对苦命鸳鸯做个合葬任务吧
锋龙裂煌 25 Oct @ 8:57am 
打了边缘修仙mod,硬刚一只毛僵,还在想元婴期打个毛僵这么费劲呢?直到上来个普通人被秒了……
陌汐小浮梨 25 Oct @ 6:43am 
有点难蚌僵尸头没了戴的帽子也没了,我的大师级传说级啊,虽然死不了但是没了头贴不了符一直涨煞气,要是缺的部位少还好说头能马上复原,缺的多了优先修复别的地方了一直不修头就导致煞气破上限,只能用阴沉木傀儡续,问题是也有一天冷却时间,各位道友还有其他什么招吗(不算各类作弊模组的话)
Sea salt_helper 24 Oct @ 11:41am 
给文化戒律里加个关于僵尸的行吗,总觉得人们可以做到嗜血如命却怕一辈子僵尸很违和
本体(benti) 24 Oct @ 8:44am 
残灯复明任务小螈没法用紫色符咒处决诶,我连续试了两次都是这样的
XCD 20 Oct @ 3:04am 
知道问题所在了,mod问题,打了Death Rattle Continued这个mod会让僵尸在颈部受到致死伤后死亡
XCD 19 Oct @ 1:10am 
作者,这僵尸不锁命了是不是,墓地鸡血打毛僵给人干倒地后忘带符,等符来前一直在攻击(我道士小人dps有亿点高),空投符咒刚到呢,僵尸就被刮死了。然后自家毛僵暴走,好不容易从八千煞气削到三四百倒地,怕鸡血碧影再打死了,想着拿金符咒多减煞气清零,结果还没到呢直接烧死,留个烂尸体在那。而后面复活的飞僵更搞了,因为打的是突然掉下来的烟烬加农炮,没撕符咒也没把人放眼里,结果刚走进射程内被一枪爆头(颈部打烂),死了,难受的一批,记得以前僵尸头没了也能活来着,咋现在爆个脖子就能没,尾巴弱点学不存在了嘛:steamsad:
meow 18 Oct @ 2:11am 
何时更新啊,任务有bug没法做