Teardown

Teardown

277 ratings
Nuclear Explosives RDS Edition
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Type: Global, Spawn
Category: Asset, Tool
File Size
Posted
Updated
30.252 MB
22 Mar @ 8:38am
29 Mar @ 8:13pm
7 Change Notes ( view )

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Nuclear Explosives RDS Edition

Description
Now I am become deaf, explosions are very loud.

The functionality of this mod is very simple, there will be added selection of nuclear explosives to the spawn menu with varying toggles on them for the purpose you need alongside a tool if you enable the global.

Nukes have different effects for when they airburst and when they detonate in the water.

Keep in due mind there is also a settings menu that lets you turn off things like nuclear fire and the shockwave doing damage and screenshake.

Spawn Menu

The two extra spawnable variation types are "Flash" and "Less Smoke", I'd just recommend using the No Flash Var as that's the default nuke type.

The Flash nuke variation causes a very bright glow that turns night into day as apposed to just using a light.
The Less Smoke nuke variation just makes the mushroom cloud last less time in case you want that juicy aftermath.

Extra

This mod also adds a tool called the Davy Crockett launcher which lets you shoot small low-yield nuclear bombs out of a heavily modified recoilless rifle.

I plan also for other tools like an airstrike / nuke dropper and extra functionality changes to the already existing weapon.

This is practically a really big community project of all time.
The origins of this mod are as such ;

The Modder " Kooshing " took the original code from an AC130 mod I'm not aware of and edited it around.
The Modder " Quadview " then took the nuke code from Kooshing and planted them unto some original models of his and I downloaded that from the workshop.

Then I proceeded to heavily edit the code and add varying levels of different functionality and visual changes alongside actually making the shockwave do proper damage, overall improving it and adding certain tools like the davy crockett launcher and here we are now!

All the currently existing models in the mod are Quadview's aside from the Davy Crockett Launcher, so big credits to him + kooshing for the base I worked off.
Popular Discussions View All (4)
7
31 Mar @ 11:07am
Nuke does not damage structures
Quake78
6
21 May @ 3:46pm
What are good maps for these bombs
Distor YT
5
30 Mar @ 2:52pm
nuke settings
dmge287
234 Comments
La Pasion 8 hours ago 
fr but it makes my pc go kaboom
adamleemast 8 hours ago 
These explosions are so realistic and well made, I'd love to know how you did it.
G(unc) 3 Oct @ 10:52am 
what am i missing? it just shred frames
Dooooooom! 24 Sep @ 5:09pm 
"Now i have become deaf, destroyer of ears."
mxyergunns 21 Sep @ 5:10pm 
time-out timmy approvies
justsomeguy 21 Sep @ 1:17pm 
Add nuclear fallout, there's not enough damage, it can't even destroy the home.
Dante 21 Sep @ 12:46am 
So I know I must be missing a trick somewhere with this game because the demo videos of this mod seem to be running fine.

I'm currently running on an i7 13700K under a liquid cooler.
64 GB of DDR5 6000
RTX 4080 super

Whenever I use this mod, any nuke, any map, game freezes and I get about one frame per every 20 seconds. Can do it in a completely empty world. Same thing. What am I doing wrong.
ArrowEight 20 Sep @ 6:36pm 
This is the most realistic nuke mod I have ever seen. Wonderful work.
The Courier 20 Sep @ 1:57pm 
how to add more fires?
The Courier 19 Sep @ 11:46pm 
what is the built-in's name