Barotrauma

Barotrauma

89 ratings
KF700 HULK - Heavy Transport
2
2
3
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
299.289 KB
21 Mar @ 5:20pm
29 Mar @ 11:29am
11 Change Notes ( view )

Subscribe to download
KF700 HULK - Heavy Transport

In 1 collection by SkillfullShank
SkillfullShank Collection
11 items
Description
The KF700 HULK is a large freighter designed for mass transport of cargo securely and cost efficently, this massive vessel has a fairly robust armor scheme, and a multitude of weapons throughout the ship. The extensive cost cutting and efficency above all ideology, has lead to some unfortunate design flaws and possible dangers.

All feedback is welcome!
I would particularly appreciate feedback on some minor balance issues, power generation balance and campaign upgrade balance.

Should work without Anime Waifu mod, however some items wont spawn in containers.
35 Comments
SkillfullShank  [author] 14 Oct @ 6:20am 
Like from a practical standpoint? yeah.
But the gunnery section and the cargo section are there for the aesthetics, and the fact that I didn't want the ship to be perfectly practical.
Moon Guy 14 Oct @ 4:56am 
i believe gunnery/armoury should swap place with cargo
SkillfullShank  [author] 8 Jun @ 1:03am 
PS. Taking somewhat of a break from barotrauma to among other things focus more on FtD (From the Depths), so any possible reworks or fixes to my subs may take a while.
SkillfullShank  [author] 8 Jun @ 1:01am 
The guns lever in engineering allows the guns to use more power / overheat faster iirc, I dont know whether the icebreaker hull works I myself never got that far in my playtesting with my friends. And yeah I've thought about replacing the laser with a heavy railgun, but I think that the laser works better aesthetically. Thanks for all the feedback!
Zentradi 7 Jun @ 4:21pm 
i might make edit replace it with heavy rail gun does ice breaker hull work?

what does guns lever in engineering do?
SkillfullShank  [author] 7 Jun @ 3:01pm 
Yeah, the frontal laser proved to be quite inconsistent when I was testing it, sometimes it worked exactly how I wanted it to, and sometimes it wouldn't work at all.
Zentradi 7 Jun @ 2:40pm 
play around with this in editor the lazer fired 2 shots then after some more time refused fire again

feedback great sub levers could use some labels thou
SkillfullShank  [author] 6 May @ 5:26am 
Some features on the shipped have been scrapped and have left behind some traces, so it might be that. However I'll try to look into it when I have the time.
Core 6 May @ 1:45am 
Hi there, I just open in ship editor, and throw error -->missing item identifier "aw48", and I check that bottom airlock door some wire are broken(one side not correct object).
Looks like it connect to sonar or something? It output door status to somewhere.
HDdude179 3 Apr @ 12:44am 
Good to know.