RimWorld

RimWorld

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Medieval Trader Airships
   
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Mod, 1.5, 1.6
File Size
Posted
Updated
12.206 MB
20 Mar @ 11:58am
20 Jun @ 6:59am
8 Change Notes ( view )

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Medieval Trader Airships

In 3 collections by JoeOwnage
Joe's 1.5 Medieval Fantasy Add-On
94 items
Joe's 1.5 Medieval Fantasy Modlist (Playtested)
507 items
Joe 1.6 Medieval Fantasy WIP
416 items
Description
[ko-fi.com]

Description

This mod is mostly just a retexture of Trader Ships by AUTOMATIC and their code is used under MIT license.

Original mod (not required) is here:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2046222331

This adds medieval trader airships to the game. Airships will visit your colony, preferring landing zones, and trade with you just like visiting caravans.

Replaces orbital traders.

Airship textures were created by:
Airo
https://gtm.steamproxy.vip/profiles/76561199275410099/myworkshopfiles/?appid=294100

and

Botch_Job
https://gtm.steamproxy.vip/profiles/76561198027185019/myworkshopfiles/?appid=294100

and

AOBA
https://gtm.steamproxy.vip/id/FUJIKENGAWA/myworkshopfiles/?appid=294100

Thanks guys!

I made this for my own modpack:
Joe's 1.5 Playtested Medieval Fantasy Modlist
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3319070383

*****Recommendations:
If you are having reputation loss because of pawns from crashed airships dying on your tile,
try this mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2870045856

If crashed airships are giving you too much wealth, destroy some of it with this mod:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2423311270

For those looking to add these airships to vehicle framework check this out: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3302419308
41 Comments
JoeOwnage  [author] 27 Aug @ 8:17am 
I don't know the answers to these questions but I'm learning a bit of C# and might dig into the DLL to figure out what's up. In the meantime try the OG mod, automatic might be able to shed some light
G-Fiti 26 Aug @ 11:42pm 
Another question, I got a bunch of failed landings. How big does the zone have to be for it to work in a super crowded enviroment?
G-Fiti 26 Aug @ 10:49pm 
Is the landing zone also used by shuttles from quests?
AceOfScray 21 Aug @ 1:56pm 
As far as I can tell this does not work with Empire.
JoeOwnage  [author] 5 Aug @ 12:25pm 
OG traderships tried to have that functionality but it was buggy is my understanding. So I offer this as a straight up replacement of orbital traders because I don't know how to correct that issue.
miku567 5 Aug @ 11:05am 
Is there an option for the airships to not replace orbital traders?
Mr. Shadow | Folfie 26 Jul @ 7:19am 
Hey hey people
JoeOwnage  [author] 19 Jul @ 7:52am 
Yea, bottom link in description.
MajorityOfTheInternet 18 Jul @ 7:51pm 
Is there a shuttle version of this? The texture is great
MercuryRiver 13 Jul @ 3:42pm 
Ahhh okay thank you for clarifying. I'll have to pass on this for now then