Portal 2

Portal 2

73 ratings
Gallivant
   
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46.985 MB
18 Mar @ 12:29am
24 Mar @ 4:39pm
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Gallivant

Description
"If you've got a fear of insects, you should let a test associate know now, because we're going to be filling the enrichment sphere with about 140,000 bees. We're doing this to measure our test subjects' ability to solve problems while under extreme perceived danger, so the bees shouldn't harm you unless you provoke them. Now, I-" [faint background speech] "The lab boys just told me I shouldn't have said any of that to you because it'll compromise the validity of the test results. And I'm about to compromise the validity of their employment at this company."

Use this Propulsion Gel and Light Bridge puzzle to catch some rays in the depths of the underground.

Music: Life Shortening Test Conditions by Harry Callaghan, Aperture Tag Soundtrack

Puzzle by asears16 | Hammerized by Critfish

Difficulty: Easy-Medium
14 Comments
wilmeister471 13 Jul @ 10:50am 
Cool!
EndOfPortal 25 Apr @ 1:59pm 
Clever map. :steamthumbsup:
E L Y T R O N 25 Mar @ 10:23pm 
also is the final move easiest to do by running backwards? the floor portal will only face one way so it becomes hard to catch yourself with the light bridge when running forwards...or am i just crazy and there is an easier way to do it?
E L Y T R O N 25 Mar @ 10:15pm 
awesome! some of the moves felt...weird. Even though it should be obvious because the orange faucet pipe is bent at an angle...it took me way too long to realize that portal orientation mattered for placing portals under the speed gel dropper Nice collab! :p2cube:
gabet4 24 Mar @ 6:57pm 
I love this ma great job
Critfish  [author] 24 Mar @ 4:41pm 
I've adjusted the position of the light bridge slightly to remove some weird jank. It didn't affect the puzzle in any significant way but the chamber should play a bit smoother now.
quatrus 24 Mar @ 3:57pm 
Having a problem solving : No problem with getting cube out but when placed in the catcher it causes havoc with the flip up panel - sparks and it goes up and down so can't place a bridge on it to get up.
The Anti-Ninja 23 Mar @ 8:50am 
The orange gel source hits the grated portable surface at a bit of an angle, so the gel exits the next portal differently depending on which side you stand when placing the input portal. You can use this to easily paint the ramp on your first visit.

Very fun level, thanks for creating!
NOT A DOG 23 Mar @ 7:51am 
I tried it... but its not possible for me. Maybe it is connected to framrate or something and it differs from PC to PC.

Maybe you should add a trigger_catapult there so when the player reaches a right amount of speed it assures the player lands on the platform.
Of course when you need to jump out verically the trigger_catapult is disabled.
Critfish  [author] 23 Mar @ 5:28am 
It should be possible, you just run into it. Don't press space or anything. It worked consistently every time when I was testing the map, and in the original.